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Once again, about buttons

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oyama82:
ok if a westerner plays mahjong,I apologise to him  ;D

Hoopz:

--- Quote from: oyama82 on August 23, 2010, 01:07:23 pm ---ok if a westerner plays mahjong,I apologise to him  ;D

--- End quote ---
And that's not ethnocentric.... ::)  Hell, start talking about Occidental and Oriental now too! 

Ok, that's a stretch to argue about.  I admit it....

bkenobi:
The only correct CP design has 5 buttons per player because MK is the ONLY game worth playing.  If you want, you can add a 6th button for run, but that's only used in the newer MK games that suck.

oyama82:
yeah sure.... :applaud:

EvilNuff:
Slightly off topic but in the 'typical' 7 button config I see, how are the buttons wired?  IE:

--- Code: ---   ( )  ( ) ( )
   ( )  ( ) ( )
( )
is this typically wired as:
   (1)  (2) (3)
   (4)  (5) (6)
(1)

--- End code ---
With 1, 4, 5, 6 used as the neo geo a b c d?

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