Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Ghost n Goblins Scratch build..  (Read 12585 times)

0 Members and 1 Guest are viewing this topic.

emphatic

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2017
  • Last login:Yesterday at 04:36:28 am
  • -"Suck it, Donny!" -"No, YOU suck it.... more".
    • Emphatic's Video Game Collection
Re: Ghost n Goblins Scratch build..
« Reply #40 on: March 04, 2010, 11:17:29 am »
The important thing is that you get 4 ohms.

Muerto

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 103
  • Last login:June 17, 2012, 01:15:51 pm
Re: Ghost n Goblins Scratch build..
« Reply #41 on: March 04, 2010, 11:47:22 am »
ok, just measured the Ohms, and itīs between 3.8 and 3.9.... - but ill have my brother look at it tomorrow (his an electrician)

Si the Sigh

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 65
  • Last login:May 27, 2010, 07:20:16 am
Re: Ghost n Goblins Scratch build..
« Reply #42 on: March 15, 2010, 06:20:42 am »
Hi,

I'm currently working on a GNG themed cab, and have bezel, marquee & side art, but am stuck for CP overlay. Are you planning on putting one on? If so where did you find it? If not, what are you going to do with the CP on this cab?

Thanks in advance.

opt2not

  • Trade Count: (+15)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6173
  • Last login:April 02, 2024, 07:42:30 pm
Re: Ghost n Goblins Scratch build..
« Reply #43 on: March 15, 2010, 12:49:47 pm »
Nice looking cabinet!  So simple and clean looking, very pro. You're lucky you have a job that has a woodworking area for you to use!
GnG is a great game, but the ending is ridiculously hard!

If you don't mind me asking, what prompted you to make a reproduction build, instead of finding a GnG cabinet and restoring it?
Availability? New versus Old?

I've been considering a Robotron repro-build myself, since I've been having hard time tracking down a cabinet to restore. But the only thing stopping me is the lack of a real woodworking space, and also being able to find original Wico 4" joysticks for the original feel...

emphatic

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 2017
  • Last login:Yesterday at 04:36:28 am
  • -"Suck it, Donny!" -"No, YOU suck it.... more".
    • Emphatic's Video Game Collection
Re: Ghost n Goblins Scratch build..
« Reply #44 on: March 15, 2010, 01:54:09 pm »
If you have the know-how, repros are very cool. I would do one for Rygar if I only had the skill and the space to actually keep it. I already have the PCB, the marquee and the Bezel.  :afro:

Muerto

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 103
  • Last login:June 17, 2012, 01:15:51 pm
Re: Ghost n Goblins Scratch build..
« Reply #45 on: March 15, 2010, 01:57:57 pm »
If you don't mind me asking, what prompted you to make a reproduction build, instead of finding a GnG cabinet and restoring it?
Availability? New versus Old?

The reason i build the cab is that i live in Denmark, and i only know of one collector in Europe who owns a "real" Ghost n Goblins cab.
Of course i could import one from the US, but that would be to expensive in the end (freight + tax etc.)

daics3522

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 2
  • Last login:March 22, 2010, 01:23:12 am
Re: Ghost n Goblins Scratch build..
« Reply #46 on: March 22, 2010, 01:20:29 am »
Photo links are all broken.....

If you don't mind me asking, what prompted you to make a reproduction build, instead of finding a GnG cabinet and restoring it?
Availability? New versus Old?

The reason i build the cab is that i live in Denmark, and i only know of one collector in Europe who owns a "real" Ghost n Goblins cab.
Of course i could import one from the US, but that would be to expensive in the end (freight + tax etc.)

Muerto

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 103
  • Last login:June 17, 2012, 01:15:51 pm
Re: Ghost n Goblins Scratch build..
« Reply #47 on: March 22, 2010, 03:50:36 am »
fixed  :)

EwJ

  • Trade Count: (+6)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 366
  • Last login:October 12, 2022, 10:16:06 pm
Re: Ghost n Goblins Scratch build..
« Reply #48 on: May 10, 2010, 04:29:16 am »
Any updates?
Sound sorted out? Coin door arrive? Source a CP?
Hopin to see some more GnG goodness.


Muerto

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 103
  • Last login:June 17, 2012, 01:15:51 pm
Re: Ghost n Goblins Scratch build..
« Reply #49 on: May 10, 2010, 09:32:04 am »
sorry, no updates, i need time!!!!  :( :(
I will of course post pics when itīs done (and the process :) )