The NEW Build Your Own Arcade Controls

Main => Wiki Discussion => Topic started by: shorthair on May 08, 2007, 07:47:35 pm

Title: Addition to avga page
Post by: shorthair on May 08, 2007, 07:47:35 pm
http://wiki.arcadecontrols.com/wiki/ArcadeVGA

Comments, criticisms, and corrections are welcome.
Title: Re: Addition to avga page
Post by: Buddabing on May 09, 2007, 09:37:52 am
Nice addition. Thank you for your contribution.

The previous paragraph, which you didn't write, made me scratch my head in confusion, though.

Quote

Most modern PC's monitors consider 31Khz or higher signal, wich given problems with using in a real arcade monitor. Modern video cards typically disable 15khz to prevent users from being used by the driver. This may get this pretty hard to get this to work on a Arcade monitor (even with Advanced MAME).

Title: Re: Addition to avga page
Post by: JoyMonkey on May 10, 2007, 02:49:34 pm
Nice addition. Thank you for your contribution.

The previous paragraph, which you didn't write, made me scratch my head in confusion, though.


Fixt:
Quote
Most modern PC video cards output a 31Khz or higher signal, which is incompatible and in some cases harmful to real arcade monitors. As video cards evolved, 15Khz signals were abandoned by card manufacturers as they were no longer used by modern SVGA monitors. This can make it difficult to get standard video cards to display correctly on an arcade monitor.

ArcadeVGA supports many arcade resolutions used by MAMEtm and other emulators, so you don't need any software scaling in most games. This results in games being displayed on your arcade monitor exactly as they were originally intended.

Some resolutions used by certain games may not work on your arcade monitor, so these may need to be disabled with a resolution tool.
Title: Re: Addition to avga page
Post by: shorthair on May 11, 2007, 06:07:48 pm
You're welcome. A modest one, of course, but definitely overdue. I have some more, related stuff that I think comes up all too often in the forum, on the back burner.