I've got a new DemulShooter mod to test. This adds offscreen reload along the borders like the AHK does.
So to use it, again paste the exe files into DemulShooter v12.2 ( https://github.com/argonlefou/DemulShooter/releases/tag/v12.2 ) use DemulShooter_GUI.exe etc.
and run the command line like e.g.:
demulshooter -target=chihiro -rom=vcop3 -usesinglemouse -offx=20 -offy=30
This means that the first left 20 pixels and the last right 20 pixels will change the left click (shoot) to right click (reload).
And the top 30 pixels and bottom 30 pixels will do the same. A value a 0 will have no reload effect or leaving either -offx or -offy from the commandline.
I've put the changes again in a txt file in a directory should it need to be changed with a new version of DemulShooter.
I don't think the -ForceScalingX=4/3 option would affect anything for the reload. I tried to use it but seemed like it was more inaccurate for me when I did. But then I don't have a calibrated Virtual Desktop going. I'm using it more like a mouse atm.
I also didn't realise I could run the game in 4:3 res, I was using 16:9. So I found that there is the two options, change the video mode res or turn on/off Maintain Aspect Ratio but any combo I tried didn't seem to need the ForceScalingX option.
If it's a problem then let me know. Hopefully this means you won't need to run the AHK script with DS
So to use it, again paste the exe files into DemulShooter v12.2 ( https://github.com/argonlefou/DemulShooter/releases/tag/v12.2 ) use DemulShooter_GUI.exe etc.
and run the command line like e.g.:
demulshooter -target=chihiro -rom=vcop3 -usesinglemouse -offx=20 -offy=30
This means that the first left 20 pixels and the last right 20 pixels will change the left click (shoot) to right click (reload).
And the top 30 pixels and bottom 30 pixels will do the same. A value a 0 will have no reload effect or leaving either -offx or -offy from the commandline.
I've put the changes again in a txt file in a directory should it need to be changed with a new version of DemulShooter.
I don't think the -ForceScalingX=4/3 option would affect anything for the reload. I tried to use it but seemed like it was more inaccurate for me when I did. But then I don't have a calibrated Virtual Desktop going. I'm using it more like a mouse atm.
I also didn't realise I could run the game in 4:3 res, I was using 16:9. So I found that there is the two options, change the video mode res or turn on/off Maintain Aspect Ratio but any combo I tried didn't seem to need the ForceScalingX option.
If it's a problem then let me know. Hopefully this means you won't need to run the AHK script with DS