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Started by geecab - Last post by Swainy

Hi Swainy!

Me again! I think this is something I fixed last year, just checked the v1.5.1 package and the accelerator is broken during the Enter Your Name section as you describe. Sorry, I should have realised this earlier.

If you are running windows, you could try the debug version v1.5.1D3 I recently uploaded. I think it should be fixed in there.

:)

Yep, that is working lovely! Cheers mate!

Started by akki007 - Last post by Zebidee

You need to post this on the "Groovymame" branch. Before you do that, read the stickied threads especially the one on monitor presets: https://forum.arcadecontrols.com/index.php/topic,116023.0.html

You can experiment with different monitor presets to reduce over/underscan. The defaults provided are "safe" for most, but I find they need tweaking to suit different CRTs. Especially the front/backporch values. To get around different geometries between PAL & NTSC, I use a monitor preset with two sets "crt_range" values, one optimised for ~50hz and the other for ~60hz.

Arcade games are designed as single games for arcade monitors, which can be easily adjusted (with pots) to 100% fill the screen. TVs usually have some overscan built in, typically 2-10% of the picture is off-screen. Adjusting geometry is typically harder for TVs, but overscan can usually be reduced by service menu adjustments or even pots. Some TVs will have different adjustments for NTSC vs PAL.

By comparison, Wiis were made to be used with CRT TVs, so they already took overscan into account when designing the video modes and the games themselves.

Started by LTC - Last post by LTC

I'm having trouble aligning all the parts I see on the photos with your schematic. For example, I can't see where those transistors are. Maybe I'm tired, or going blind, or maybe it is not exactly the right one for your TV.

In any case, the prefix "L" indicates that it is an inductor. Blue suggests "high-voltage"? To identify, there should be a three-color coding, 2 dots on top and a stripe.

For example, as described here: https://coil32.net/design/color-marking.html

These inductors would be of simple coiled wire construction inside. It is uncommon for inductors like this to fail, but when they do they can create a lot of heat.

You can test inductor vs capacitor, without removing from PCB, by using multimeter in ohms mode. Inductor should show low resistance, a few ohms, capacitor should show high/infinite resistance (OL). I also use a "Multi-function Tester T7", which can be purchased cheaply from your favourite online retailers. You'll need to remove it from the PCB for this. Here is a video:





Having a second look at your photos, I also see the blackening/carbonisation occuring on the underside of the PCB at the same spot.

I don't think the schematic is correct for the chassis. Here's a closer look at the area in question

Started by LTC - Last post by Zebidee

I'm having trouble aligning all the parts I see on the photos with your schematic. For example, I can't see where those transistors are. Maybe I'm tired, or going blind, or maybe it is not exactly the right one for your TV.

In any case, the prefix "L" indicates that it is an inductor. Blue suggests "high-voltage"? To identify, there should be a three-color coding, 2 dots on top and a stripe.

For example, as described here: https://coil32.net/design/color-marking.html

These inductors would be of simple coiled wire construction inside. It is uncommon for inductors like this to fail, but when they do they can create a lot of heat.

You can test inductor vs capacitor, without removing from PCB, by using multimeter in ohms mode. Inductor should show low resistance, a few ohms, capacitor should show high/infinite resistance (OL). I also use a "Multi-function Tester T7", which can be purchased cheaply from your favourite online retailers. You'll need to remove it from the PCB for this. Here is a video:





Having a second look at your photos, I also see the blackening/carbonisation occuring on the underside of the PCB at the same spot.

Started by RandyT - Last post by blam666

@ DirtBagXon:

Absolutely Awesome!

Looking forward to your next release big time, then. Thank you!

I haven't had the time to check all the latest releases yet, but I'm especially glad you brought back compatibility for titles like Fast Draw Showdown and Marbella Vice. There was not even a console port of them, no nothing AFAIK, so it's really great you provide the opportunity to play these Arcade shooters again. 

26   GroovyMAME / Re: GroovyMAME 0.277 - Switchres 2.21eon July 02, 2025, 04:49:17 am

Started by Calamity - Last post by RobeeJ

No worries Calamity, we appreciate your work and personal trumps gaming!

Started by geecab - Last post by geecab

Hi Swainy!

Me again! I think this is something I fixed last year, just checked the v1.5.1 package and the accelerator is broken during the Enter Your Name section as you describe. Sorry, I should have realised this earlier.

If you are running windows, you could try the debug version v1.5.1D3 I recently uploaded. I think it should be fixed in there.

:)

Started by geecab - Last post by geecab

Hi geecab,

I switched on the high score table on my set up last night (only spotted that feature when I was watching through some of your videos. Anyway, when I was pressing my accelerator pedal to select a letter, it wasn’t working. I have to have my pedal selected as inverted in the game options to get it working in game. Just thought I’d mention it so you can add it to the fix list. Cheers!

Hi Swainy!

Just done a quick test with my analog pedal but this seems to be working for me. Can I just double check your config settings are the same as mine:

    ACCELERATOR_DEVICE = "KEYBOARD/MOUSE/JOYSTICK STICK Y AXIS"
    ACCELERATOR_INVERT = "YES"
    ACCELERATOR_RANGE = "-1 to +1"

Also, please can you let me know what MGPr package version you are running, and also the name of the configuration file you are modifying.

BTW. To choose a letter when entering your name, you have to press and then release your pedal (Not just hold it down), its needs to see a complete 'press' if that makes sense?

:)

29   Driving & Racing Cabinets / Re: FFB Arcade Pluginon July 02, 2025, 03:51:38 am

Started by Boomslang - Last post by Endprodukt

FFB on Sega rally and Daytona on the latest mame (278) are not working.

Started by geecab - Last post by GPForverer2024

Hi Geecab!

No worries.

I'm waiting to receive my equipment.

I can't wait to try it out! See you soon.
 ;)
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