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Started by Yardley - Last post by nugarp

Set it once in the config and forget it. It is already set in the g29 files.

2   Main Forum / Re: thin client pcon Today at 01:19:53 pm

Started by daywane - Last post by daywane

Nothing to be sorry about. I am sure if I kept at it I could have got Batocera going. But I decided that's not the way I wanted to go.
ther is something nostalgic about MAMEUI64. This is what pulled me away from Atari 8 bit computers. Hewlett-Packard - Pavilion Desktop with IntelŪ PentiumŪ III Processor 933MHz. Dial up days. I would bet many people here have never seen the old Mame UI .

3   GroovyMAME / Re: GroovyMAME 0.265 - Switchres 2.220con Today at 11:17:56 am

Started by Calamity - Last post by OneCredit

Ok thank you for pointing that out, here's the log:

Code: [Select]
Attempting load of mame.ini
Parsing mame.ini
Attempting load of mame.ini
Parsing mame.ini
Attempting load of vertical.ini
Parsing vertical.ini
Attempting load of raster.ini
Parsing raster.ini
Attempting load of source\junofrst.ini
Attempting load of junofrst.ini
Starting plugin autofire...
Starting plugin data...
Starting plugin hiscore...
Attempting load of mame.ini
Parsing mame.ini
Attempting load of mame.ini
Parsing mame.ini
Attempting load of vertical.ini
Parsing vertical.ini
Attempting load of raster.ini
Parsing raster.ini
Attempting load of source\junofrst.ini
Attempting load of junofrst.ini
Video: Monitor 65594 = "\\.\DISPLAY1" (primary)
Video: Monitor 131073 = "\\.\DISPLAY2"
Direct3D: Using Direct3D 9Ex
Switchres(v2.2.0) add display[0]
Switchres: Monitor range 15625.00-16200.00,49.50-65.00,2.000,4.700,8.000,0.064,0.192,1.024,0,0,192,288,448,576
Switchres: display[0] options: monitor[custom] generation[on]
Switchres: Monitor range 15625.00-16200.00,49.50-65.00,2.000,4.700,8.000,0.064,0.192,1.024,0,0,192,288,448,576
Switchres: \\.\DISPLAY1: AMD Radeon HD 5800 Series (PCI\VEN_1002&DEV_689E&SUBSYS_174B174B&REV_00)
Switchres: Device key: System\CurrentControlSet\Control\Video\{6B83FBA2-0A39-11EF-A79E-806E6F6E6963}\0000
ATI/AMD ADL init
ERROR: ADL Initialization error!
Switchres: Searching for custom video modes...
Switchres: [  0]  640x 480 @ 60p :

4   GroovyMAME / Re: GroovyMAME 0.265 - Switchres 2.220con Today at 10:59:51 am

Started by Calamity - Last post by PL1

I have updated GroovyMame from 0.210 to 0.265, some how 0.265 closes right after launching it.
I can't seem to get 0.265 running (0.210 is still running fine)
You might want to post a log so people can see what's going on when you try to launch 0.265.

See Calamity's signature (two posts above yours) for how to do that.


Scott

5   Main Forum / Re: Pandora's Box help in Denveron Today at 10:54:04 am

Started by Justinarvada - Last post by Justinarvada

Please?

Started by Toasty833 - Last post by greymatr

I've had a look at CXBX and was able to replicate everything Toasty was saying. So after a lot of testing and coding things, I found I was able to make a small one line change to the DemulShooter code and it allows the Vive controller via Virtual Desktop to work.

I've attached the compiled exe's (standard and x64) and a txt file with the code change.

When running the exe it needs to be done from the command line like this:

demulshooter -target=chihiro -rom=vcop3 -usesinglemouse

i.e. must have -usesinglemouse. I only tested vcop3 but it should work for all games though and other platforms.

I tested it on a newly unzipped DemulShooter (latest version) and I found out that you must run the DemulShooter_GUI.exe first and choose a device for P1. I also don't know for sure that added P2,P3,P4 etc will have any effect.

It seems you need to choose a hardware mouse for P1 or the mouse clicks don't work, the crosshair still moves around though. I think this should also work for other programs that fake the mouse movement and clicks. For instance I think this may work for certain Wiimote guns programs etc.

By the way, thanks for that reply ThatOneSeong. It was enlightening. I think choices like this get made earlier on in making a program and then get harder and harder to fix later on. So it just becomes the way it is.

7   Main Forum / Re: thin client pcon Today at 10:42:19 am

Started by daywane - Last post by Lingwendil

Sorry to hear about that, I have Batocera running on two machines as of this week-

https://www.bhphotovideo.com/c/product/1206833-REG/intel_boxnuc6i3syk_nuc6i5syk_mini_pc_nuc.html

https://www.bhphotovideo.com/c/product/1437351-REG/intel_boxnuc8i5beh1_nuc_kit_nuc8i5beh.html

The tall kit plays PS2 games super nice- and I have a 960GB SATA SSD in it simply because I had one laying around. The short one has a 250GB M.2 drive in it, and is probably going to be for dedicated MAME and some older SNES type stuff that would work well with an arcade control set.

Both have been perfect and I love not having to deal with installing and configuring Windows. I received these both for free from work so they've been a fun thing to set up for no out of pocket cost.

8   GroovyMAME / Re: GroovyMAME 0.265 - Switchres 2.220con Today at 10:34:27 am

Started by Calamity - Last post by OneCredit

Hi, long time user of GroovyMame and Switchres, great for my crt, big thanx!
I have updated GroovyMame from 0.210 to 0.265, some how 0.265 closes right after launching it.
I can't seem to get 0.265 running (0.210 is still running fine)
I realy want 0.265 to run because a bug in 0.210 with JunoFirst (no green screen when picking up the guy for bonus points, its fixed after 0.230+ i think)

Hope someone is willing to help me.

I'm running windows 10 with Radeon HD 5800

Started by TheRetroCarrot - Last post by Zeosstud

What a fantastic project.. I hope you enjoy this for years to come.

Zeosstud

Started by bbegin - Last post by bobbyb13

How many years on now and I MAY BE finally going to get to try this?!
And I'm Linux stupid, so a great litmus test for just how user friendly something is.

I've lost track of how long I have been trying/how many attempts I have made to get a spinner to work in AdvanceMame on the Pi4- and still haven't succeeded.

I'll try a few of these images and see what I can break first!

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