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Xbox 360 XInput keyboard hack (works for SFIV, MKK, SFxTekken, Etc)
TheManuel:
Refer to my post before the previous one. Flip stance can be done by pressing LP+LK simultaneously. Both of those are on the bottom row. Since block is also on that row, I just press all three together to launch the x-ray attacks. Similarly, LP+LK is used to throw your opponent.
sleong:
This is a game I'd like to get and setup as well. I hope I can follow all this to get it to work!
BadMouth:
I had the patch working for SSFIVAE until letting GFWL apply newer patches.
I was running a shady exe before because my cab wasn't connected to the internet, but it wasn't saving my games.
Finally gave the cab an internet connection to play some steam games and decided to let SSFIVAE connect.
So I copied the legit files from my laptop and everything worked fine, including this patch for the controls.
After installing the last update though, this patch isn't working anymore.
Anyone else experience this or did I just mess something else up and not realize it?
Did SSFIVAE change the .dll it uses for controls?
It still works fine for SFxT and MKK.
SSFIVAE doesn't even see any controllers connected.
I've tried everything I can think of and am not getting anywhere.
This is on Vista64.
TheManuel:
Try renaming the dll to "XInput9_1_0.dll". It does use a different one after the patch.
BadMouth:
--- Quote from: TheManuel on September 28, 2013, 05:38:33 pm ---Try renaming the dll to "XInput9_1_0.dll". It does use a different one after the patch.
--- End quote ---
That works!
:applaud:
Thanks!