Main > Lightguns
Its Here: Ultimarc AimTrak Light Gun Module
syph007:
I ended up impulse buying the act lab guns yesterday. I guess it's one day shipping since they just showed up. I thought they'd feel like junk since they were 20 bucks a piece, but they feel pretty decent. Good trigger and there is a clickable button on the back for a reload and a slider switch on the side though I'm not sure what it's original intended for. The front barrel opening also looks plenty big enough. Will be hacking Andy's new gadgets into these as soon as they get here!
Cheers!
bkenobi:
I read the specs yesterday, but missed where it said 6 buttons. I did see where they could be defined in software which is why I was confused. :dunno
Anyway, cool beans!
Epyx:
Syph007,
Can you measure the diameter of that barrel hole by chance? Just curious as I am contemplating the Nerf ones as well.
Cananas:
--- Quote from: ZeroPoint on September 18, 2009, 11:38:40 am ---
--- Quote from: AndyWarne on September 18, 2009, 07:52:05 am ---I implemented a change which should work for off-screen reload. When off screen, the gun sends co-ords of (0,max) but only sends when the trigger is pulled, so that it does not interfere with the PC mouse when off-screen.
This will go in the first version as we wont be sending out any until Monday.
Andy
--- End quote ---
Excellent.
The good thing is that there would be no need for setting "offscreen reload" in mame using a second button (that doesn´t really work in some games).
The bad thing about this is that not all games uses offscreen reload. What about games that doesn´t support this ? Games that needs a second button for reload and you still want to shoot offscreen (to reload)!?
I suggest a few seconds timeout before releasing the mouse making it possible to offscreen reload in games like HOD if you f.ex. select mouse button 2 in "TRIG" input in "Button Assignment Offscreen".
There should also be possible to turn "offscreen reload" on and off and to select x and y offscreen coordinates (where the mouse pointer moves for offscreen reload):
With "offscreen reload" ON, the "TRIG" button (in "Button Assignment Offscreen") and offscreen coordinates are reported anytime regardless of the timeout when shooting offscreen. Setting the same button in "Button Assignment" and "Button Assignment Offscreen" for this for simplicity and the possibility to select another button for "offscreen reload" together with offscreen coordinates.
With "offscreen reload" OFF, no offscreen coordinates are sent, mouse buttons are reported within the timeout period, gamepad buttons can be reported anytime. Very useful together with "troubleshooter".
--- End quote ---
There is no need to go so far.
Andy, you could implement an option like shoot offscreen asign to... similar to the existing in the LCDTopGun driver, with two options:
A) shoot (trigger) at 0,max
B) push other selected button
With option A selected, mame can reload shooting offscreen without -offscreen reload enabled .
With option B selected and button 2 mapped to it, you could reload shooting offscreen in games supported by Troubleshooter. BUT, it will work also in MAME using the option -offscreen reload. (remember that this option of MAME remap a mouse button 2 to => set coord (0,max) + push mouse button 1 (trigger) -yes, like option A-. This is for compatibility with the actlabs guns.
So option A is only usefull to be safety. Maybe one day the mameteam delete the -offscreen reload option.
In fact, actually, the best option for the LCDTopGun users is the option B. They can play all troubleshooter's supported games (HOD, HOD2, HOD3, VCOP, VCOP2,...) and mame with -offscreen reload enabled.
About games that uses a button to remap, this is no problem for option B
And Terminator 2, Operation thunderbolt works perfectly in mame with correctly mapped configuration (no need to track like an analog joystick.
One last question. I assume that the AimTrak Light gun module will be Vista, Win7 64 compatible...
syph007:
--- Quote from: Epyx on September 18, 2009, 12:07:26 pm ---Syph007,
Can you measure the diameter of that barrel hole by chance? Just curious as I am contemplating the Nerf ones as well.
--- End quote ---
Inner diameter is 3/4"
Edit: You'd think I would have checked the pcb width before I ordered these but I forgot to. Just checked on the site and they are 0.6" wide, so should have no issues fitting... I hope. :D
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version