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New Video Review: SlikStik Stainless Steel Joystick Handles

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KevSteele:
AlanS17 --

It turns out that it's hard to demonstrate how the handle moves in the hand -- if I'm gripping it, you can't see it!

You're right, no one, when playing a game, will pull back and just release the joystick (unless you're playing Uo Poko!  ;) )

Flipping it and showing it wobble just seemed the best "visual" way to demonstrate how easily the joystick moves with the extra weight at the top. If I'm moving the joystick with my hand, you can't gauge how easy/hard it is on a video.

The handle is more responsive, since it's easier to move it in any one direction. Back-and-forth motions may be a bit slower, since you have more mass to work with, but to be honest you don't really feel that much of the mass when you're playing.

Kevin

AlanS17:
I see your point about the gripping/seeing issue. Guess it's just one of those metrics that's ard to capture...

said7:
I imagine it would also have a lot to do with how you grip a joystick.

Some players grip harder or use more fingers so i imagine they would provide a more sturdy solid feel.

For players who lightly use their finger tips it may feel too heavy and wobbly.

I think they look fantastic and would like to have some, just would like to try em before i buy em.

IIOIOOIOO:
No, you DON'T often flip the stick and let it wobble back to center. But you'd be amazed (if you pay attention while playing most games) how important it is for the stick to quickly and accurately return to center when you remove your directional force. The slow speed of the springs returning the stick to center will definitely impact performance in a negative manner in any return-to-center game. Also, that wobble will (depending on the throw distance for your mincroswitches) potentially fire an opposite direction signal instead of snapping cleanly to center. I realise that this won't affect a hamfist game like robotron, where you almost never return to center. However, imagine trying to throw a harpoon in MK (which REQUIRES a fast snap to center) or navigating a dense bullet spread in DoDonPachi or GigaWing (which often requires stopping still in exactly the spot you want.) It would be horrible.

This is especially funny in light of SlikStik's claims on this board of %150 gaming performance increase, or whatever the exact wording was of the hogwash they pushed in the announcement here.

Also, beware of starting to sound like a vendor front-man in your reviews. It's glaringly obvious that you have a direct line from SlikStik to your basement, and that you are wary of jeapordizing that relationship. However, if it becomes too blatant, people will just stop caring about your "reviews" and your line will be in just as much jeapordy. If something is a worse idea in execution than it was in concept, don't be afraid to say so... It might be valuable feedback for the people reading your site AS WELL as for the vendor. I.E. If you discussed the problems with dropping an overheavy stick into a chassis that wasn't designed for it, then SlickStick would be motivated to either redesign their stick with a lighter alloy or to ship the handles with spring replacement sets which (this needs testing) could potentially solve the problem. Otherwise, you're doing both parties a disservice.

But don't get me wrong, I fully appreciate the intentions of your website, from both the self-serving and public-serving positions... In fact I'm sure I envy you :)

Hoagie_one:

--- Quote from: AlanS17 on July 13, 2003, 10:54:50 pm ---I don't think you can anodize anything other than aluminum. I've never heard of anodized steel.

--- End quote ---

You can heat\electrically annodize titanium and niobium.  And there are other coloring techniques for other metals.  Most are kind of expensive though.  But if you want stainless blackened, I know a guy that does this, but its for medievil armor.

He normally sells rings and wire but he does do some coloring projects.  Time is usually a factor.
www.theringlord.com

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