Software Support > controls.dat

Unofficial Controls.xml Update - Preliminary Release

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garwil:
Just a quick update...

#, A-Q,U,X,Y,Z all done!

 ;D

SirPoonga:
Once I get the site up to date I will look at this and look into getting the data into the project.

Verified means you have a source like aa manual or control panel pic that verifies the correct labels.  One goal of controls.dat is to label the controls as how you would see them in the arcade.  That's why we are a little strict on accepting entries. 

As for clones since most clones use the same controls as the parent there isn't a need to enter the clones in.  Anyone using controls.ini should first look if a game is in the file, then if it isn't check if there is a parent entry.

Once I get the site up and going I would like a couple of volunteers to help verify entries.  It's simple, just take a quick peek at the resources given to make sure the labels are correct.

Twin-X:

--- Quote from: garwil on September 10, 2009, 06:00:33 pm ---Just a quick update...

#, A-Q,U,X,Y,Z all done!

 ;D

--- End quote ---

Garwil where have you put this file?

Kman-Sweden:

--- Quote from: Twin-X on October 01, 2009, 04:04:43 am ---
--- Quote from: garwil on September 10, 2009, 06:00:33 pm ---Just a quick update...

#, A-Q,U,X,Y,Z all done!

 ;D

--- End quote ---

Garwil where have you put this file?

--- End quote ---
+1

garwil:
I'm gonna upload a new file when I finish the S's! It's taking AAAGES though!  ;)

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