Software Support > controls.dat

Unofficial Controls.xml Update - Preliminary Release

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Space Fractal:
I guess due the N/A is the idea, is because I guess they might reflect back when new mame is comming, due they simply just export joystick and number of buttons settings for each game directly from mame to controls.xml, so they can been labeled easier understood. Galaga 88 show how it can been done.

To avoid it N/A is still the idea, because it would do that directly on labels and I pretty sure NOP would add that to his RomLister to reflekt this.

Howover I do personly still prefer changes you due with directly change 8way to 4way etc for games that show to much controllers/buttons, which should been more precision and correct eventuelly info from mame.xml.

Its still ok with ABCD for Neogeo, but I just think for these games that do not use all buttons should C or D replaced with a N/A, BUT still keep the ABCD labels. For this many Neogeo games can been filtered to been used on cab with 3 buttons example.

garwil:
Here is the latest WIP version of the file: http://www.megaupload.com/?d=5PVR80JC

I've done #, A-O, X-Z.

When I get through the rest of the games, I'll have a final run through just to check for typos etc. and then I'll be making a final WIP release. Based on the feedback I get (if any) I'll make any changes and update to the latest MAME version for the final release.

NOP, for some reason I can't get ROMLister to recognise this file. It gives an error message about an invalid header or something. Any ideas?

Anyway, enjoy!

headkaze:
I'm happy to host the final file on my website if you like. It would be nice if someone like SirPoonga could go through your file and check everything is following their conventions.

NOP:

--- Quote from: garwil on September 02, 2009, 08:46:29 pm ---NOP, for some reason I can't get ROMLister to recognise this file. It gives an error message about an invalid header or something. Any ideas?

--- End quote ---

I'll look into it-can't touch megaupload from here at work, so I can't give you an answer til the weekend probably.
if you're around and bored, zip it and mail it to me: jeff at silent dot net

garwil:

--- Quote from: headkaze on September 03, 2009, 07:47:19 am ---I'm happy to host the final file on my website if you like. It would be nice if someone like SirPoonga could go through your file and check everything is following their conventions.

--- End quote ---

I'd be very grateful for that, thank you. I've tried my best to be accurate with this and stick to similar conventions where possible, and I'm more than happy to take constructive criticism if someone wants to take a look. However, I don't see this as a replacement for the current controls.xml, simply an alternative choice for those who want to be able to tell at a glance what the buttons for any given game do, but aren't too worried about it being absolutely perfect. It would be nice to have the file verified by someone who knows more about arcade games than me though!  ;D

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