Main > Project Announcements
Defender MAME Project
Yvan256:
--- Quote from: drventure on October 22, 2009, 06:05:55 pm ---[...] This way, no matter what,the coin door looks nice and "finished"
--- End quote ---
Yep, that's exactly what I was thinking too. But the main goal here is to have working coin mechs, since those only work in a completely vertical position (at least the ones I have here).
I think he's already got enough things to do already, let's stop adding to his list.
I do have an idea about automating the whole thing with pneumatic lifts though... ;)
drventure:
Oh. this cab SOOOO needs actuators. I can literally hear it +begging+ for them!
Beggin' I tells ya.
Ryglore:
What it needs is a fog machine that rolls fog out from under it while the actuators are opening the 4 player CP. ;)
martoon x:
haha!, you guys are awesome, pure genius. The coin slot idea is badass. The actuators? I priced out linear actuators and plan for the fit, but that's going to have to wait until phase two of the project, when I add actuators and a coin slot... along with cool robot sounds. 8)
BTW, I've been working on the cab and finally got some momentum on the final panel. Here is a clip of the SOSS hinges and angle limiters in action.
more to come in a week or so
drventure:
Hinge porn! Very nice :applaud:
About those actuators. You might look into something I'm playing with. You ever seen those "back massager" chair pads , with the little knobs that spin and go up and down the spine of the chair?
Well, I picked one up on Craigslist for 10$, it's got gearing, a track, and plenty of torque, plus they've already got limit switches built in (though you have to reposition them to get the amount of movement you need.
in my case, I still haven't figured out quite how or IF I can use it because all my mechanicals have to be visible. But in your case, it'd all be completely inside the cab, making it much easier to consider something like that.
But you should be able to find one so cheap, you almost have nothing to loose.
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