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Defender MAME Project

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martoon x:

--- Quote from: Hewskie on September 13, 2009, 08:09:17 pm ---Wow. I was pretty skeptical until I saw that 3d video. This thing looks amazing, good luck with the construction, I hope you start soon!  :applaud:

Hewskie

--- End quote ---
thanks. I had to put the project on hold for a little bit. I'm ordering the Soss Hinges now and planning to get the wood before the end of the month.

martoon x:

--- Quote from: Zakk on September 23, 2009, 01:39:31 pm ---Totally awesome.  Being watched by the Mamey judges, if that's any extra incentive  ;D

--- End quote ---
that makes me nervous and pressured  ;). It may be a bit of a let down to know that i probably wont be installing any linear actuators in this first version of the cab. They are expensive.

ammitz:
Awesome projects, keep them pictures coming when you start building. Cool 3D animation  :cheers:

Yvan256:
Just had an idea... why not put the coin door on a small panel (like Ryglore has done for his The Shmup!) then hinge the top of that panel, so that the coin door is completely vertical, functional and accessible even in four-players mode.

drventure:
yvan's got a good point. If you hinged it, and built a partial box for it with a catch at the bottom, when the CP was folded up, the coin door would be flush with the front, and it's box would be "inside" the cab.

When you unfolded things, the hinged door would fall forward exposing the sides and bottom of it's "box" and a catch would snag on the front panel to keep the door for opening completely up.

That way the coin door would always look like a "finished" element of the cab, whether it was open or closed.

I know I might not be explaining that right. If it doesn't make sense, maybe I could draw something up.

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