Would it be possible to have mala's game list editor allow us to edit the number of buttons and controls that are put into the list for each ROM?
The reason I ask for this is that the data that is plugged into the .mlg file comes from MAME's xml file (or via romlister, which uses controls.dat info) and sometimes it's inaccurate.
here's an example:
<game name="dingo" sourcefile="galaxian.c">
<description>Dingo</description>
<year>1983</year>
<manufacturer>Ashby Computers and Graphics LTD. (Jaleco license)</manufacturer>
<category>Maze</category>
<input players="2" buttons="1" coins="2">
<control type="joy8way"/>
I believe that Dingo actually uses a 4way joystick. When using fatfinger's U360 mapper plugin, it is pulling this same data out of the list and programming the wrong map file in, which makes the game fairly tough to play.
The only solution I've come up with so far is to manually hex-edit the .mlg file. I could also edit the xml file and rebuild the whole list, but once your list starts getting customized as you go through it by hand, it's pretty impossible to rebuild it again.
thanks!