Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Mala and Visual Pinball - What Am I Doing Wrong? (Followed threads, have pix)  (Read 4398 times)

0 Members and 1 Guest are viewing this topic.

RoninEditor

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 218
  • Last login:April 14, 2009, 02:46:58 am
Hi all.  So I'm sorry to beat this dead horse again but, for the life of me, I cannot figure out what I'm doing wrong.  I've looked at a bazillion topics regarding this and can't seem to find the correct answer.

I'm trying to launch Visual Pinball tables from Mala.  Check out the picture I'm including.  Someone else (Uncle T maybe?) had the exact same thing and his works... but mine just pops up and error message (which is off the right in the example picture). 

Also, for the command line, I also tried putting 'vpinball.exe' at the head of it, to no avail.  To see if it would direct launch, I when to Start/Run, then followed a path to a table in my folder and it launched perfectly. 

I feel I'm soooo close but I just can't get this to work.  I also tried installing Closemul and pointing to that .exe but that didn't work either, as I have no idea how to configure that for Visual Pinball.

Any ideas...?

SGT

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1146
  • Last login:May 31, 2025, 10:10:32 pm
The error means that either it cannot find the table that you are trying to run or that particular table is corrupt.  Your settings appear correct unless you are using a version much different than my own.

When you say you used Start/Run, then followed a path to a table....  Are you saying you just double clicked a table name and VP started the game up, or have you actually tried to start a specfic game from the command line using something like this (except with your path and table name) from a C prompt in the same folder where vpinball is located:

Code: [Select]
vpinball.exe -play -"E:\emulators\Visual Pinball\Tables\Baywatch.vpt"
If the above works from a command line, then I am thinking that the path variable stored in Mala is wrong.  I would pick a particular table to experiment with  (preferably one without a space in its name).  Within Mala, I would delete it from the main game list.  I would then refresh the main game list so that the table shows back up.  This should correct the path that is stored within Mala for that particular table.  Run it and see if it now works.   Another option is to create a batch file with the following:

Code: [Select]
echo %1 %2 %3 %4 %5
pause

Then within Mala, point your executable to this new batch file and run a game.  You will then see the exact command line and path to the table that Mala is passing to vpinball.exe.  This information should help you see where the problem lies.

You can also use the game list editor to display what path Mala has stored for a particular vpinball table.  See attached image:

RoninEditor

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 218
  • Last login:April 14, 2009, 02:46:58 am
YES!!!  It's working. 

This wasn't the issue but to eliminate a variable, I had a subfolder that went C:/Emulators/Programs/Vpinmame.  So, I moved that up a level and reset the paths in everything... same error.  I checked the command line again, still worked.  However, when I played around with the gamelist, Mala asked me, "No games appear to be (something), Refresh?"  Before, I'd say no, like an idiot... this time I said yes and bam, it refreshed and worked!!  That last thing you mentioned about the gamelist really seemed like that was going to be the variable at this point and sure enough!

Thanks again dude, you rock.

 :cheers:

Ummon

  • Trade Count: (+13)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 5244
  • Last login:June 09, 2010, 06:37:18 pm
I don't know. I was going to say your command line syntax might be off. Whatever it was in UncleT's tutorial is what I used and it worked right off. However, with any emu I think, you have to refresh the gamelist once back in the fe.
Yo. Chocolate.


"Theoretical physics has been the most successful and cost-effective in all of science."

Stephen Hawking


People often confuse expressed observations with complaint, ridicule, or - even worse - self-pity.

RoninEditor

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 218
  • Last login:April 14, 2009, 02:46:58 am
I don't know. I was going to say your command line syntax might be off. Whatever it was in UncleT's tutorial is what I used and it worked right off. However, with any emu I think, you have to refresh the gamelist once back in the fe.

Yeah, apparently it was the gamelist... I feel like a dolt, thinking it did it automatically when I pointed things differently... which, actually, I think it did, I just said "No".   Doh.