I wasn't referring to the skinner, that part is always optional. I think we were both referring to configuration in terms of how do you add gamelists and emulators and link to their artwork files ect....
I know the above picture doesnt show alot, but as far as configuring gamelists and linking to artwork files is easily handled from that screen to. Here are my thoughts and what it does so far, I know its nothing on the level of GameEx and your DK, but that functionality is there.
So far there is not much of an installer, just unpack and run the editor above.
The initial list is a blank main menu with dummy items in a treeview.
Simply rename those items to what you feel you will have in your frontend. ie. emulators, categories you want.
If an item in this main list doesnt have an emulator setup the button above the treeview enables[Create Submenu]
The part you dont see here is a wizard the guides you through configuring that item including building a list either from a folder of roms or converting a dat etc.. very easy.
The thing here is that this FE is designed with a wheel interface. Currently there is not major bundle of artwork for the wheel items. Marquees might be used but its ugly. My goal is to create these wheel art for people with the upmost hardwork and dedication. This is my main concern and will consume most of my time. Which is another reason why I need help. I'm so addicted to game artwork its not even funny. I will sit there for hours in Photoshop busting out these wheel images for all of us. I would like to concentrate efforts on that to.
I know I don't have all the greatest featues including downloading emulators n stuff for you. If this is the kind of stuff people are expecting then I don't want to get their hopes to high. Tom Speirs is very lucky to have someone like you on his team HeadKaze, and it is a great FE, with more funcitonality than I can ever achieve. I definitely want yours, Howards and anyones advice and take what you guys are saying into serious consideration.
There is alot of work involved but if you have a great engine with great themes and features (which is the case thus far) then people will be willing to help take some of the workload off you for things like config programs and skin editors.
On my to church to start praying for some helping hands.
Oh my God, I love this!
Admittedly, when it comes to my arcade cab, I like to keep the interface simple and the selection limited to only arcade games. But your FE is inspiring me to build a less "arcadey" dedicated game box for classic consoles and such. I'll be keeping an eye on this!
One wheel is possible so far, you can just run only arcade games upon startup. In my collection I have all kinds of USB game controllers, nintendo, genesis, snes, tg16, sms, all coverted to USB, and even the old N64 Adaptoids. I want to incorporate stuff like this for people like you. I want to have usb ports under my main control panel for that to. Good luck.