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LEDBlinky - Arcade LED Control software and Animation Editor - v8.2
arzoo:
Here's the updated AtomicFE plugin - this should resolve the problem when the plugins folder is defined as a full path in the Atomic Manager. It will also work with a relative path. Just overwrite the original file.
headkaze:
BTW Arzoo I sent Tom code to add support for native plugin dll's for GameEx. Not sure when he will get the time to implement it, but it's on the cards anyway. Shouldn't be too hard for you to port LEDBlinky to it :)
loadman:
:cheers:
CatttDaddy:
Dude!! :notworthy:
You are the great one... Well one of them at least. ;D
It worked! I had given up and started using another FE but IMHO Atomic is my favorite and this just got me Running back!
Thanks a ton! Now this is whats up! Blinky Blinkies! :applaud: and with all sorts of colors! Jeez I been waiting a long time to take full advantage of these lights! :cheers:
;D ;D ;D
bent98:
I just used your program to config my panel and its just awsome. Using LED-WIZ and single color buttons. Have a few questions.
I have it configured right now in MALA and when a game is launched to light up only the controls the game uses. However there are a few games I have remapped from mame defaults. Lednlinky seems to light up buttons based on default controls and not the custom ones for that game. Meaning its not reading a specific romname.cfg file in cfg folder in mame dir.
Is it possible?
?
Randomly when jumping between emulators in MALA ill get an I/O error 6 from LEDBlinky and also sometimes access violation at addess 0047BD00 and read address 00000000 in xp and idea why? I attached my config and log files.
Lastly are there any plans to add functionality similar to Lumniaudio application that Randy wrote?
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