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LEDBlinky - Arcade LED Control software and Animation Editor - v8.2

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arzoo:


--- Quote from: gstav on September 11, 2022, 07:19:21 am ---I still have problem when launching in Launchbox though as it seems its still blocked in some way. have both removed the mame.dll and the output option is unchecked  :angry:

--- End quote ---

If mame.dll is removed from the \LEDBlinky folder then there's no way LEDBlinky is using mame outputs. Something else must be causing the problem? If you send me an LEDBlinky debug log I can take a look, but I can't really support issues with LaunchBox and/or MAMEHooker.

gstav:

Thanks for taking your time boss. I know this is not that much of a LEDBLinky issue so really appreciat the help  :angel:
Heres my debug log, I have started LaunchBox and its configured to have LEDBlinky, then also MAMEHooker is started, but does not hook the leds
when the game is started (Chhase HQ with police lights)



arzoo:


--- Quote from: gstav on September 12, 2022, 09:00:20 am ---Thanks for taking your time boss. I know this is not that much of a LEDBLinky issue so really appreciat the help  :angel:
Heres my debug log, I have started LaunchBox and its configured to have LEDBlinky, then also MAMEHooker is started, but does not hook the leds
when the game is started (Chhase HQ with police lights)

--- End quote ---

I checked your log and can confirm that LEDBlinky is not using mame outputs. Maybe MAMEHooker is not configured correctly?

gstav:

Yeah, it's something with MAMEHooker for sure.
Launchbox also seems to refocus LEDBlinky every time a title is launched so might be conflicting there too. MAMEHooker works great on its own, but it's struggle using it with DemulShooter and other hookers in combine. Thanks for helping me on the Ledblinky side boss  :cheers:

theholmesplace:

Is there any method available to NOT light up certain buttons?

I have all RGB buttons, two of which are left and right mouse buttons. Well MAME defaults to use Left Control + Mouse button 1 + Gun button 1 and well this causes BOTH my player 1 button 1 button AND my left mouse click button to illuminate. Would like to not have that mouse button illuminate.

Only solution I can think of is removing the mouse button 1 click option from MAME ... which I feel like should be a last resort solution as I don't like changing many default settings due to just not knowing how that will affect other things.

The other button causing me this same issue, is one of my admin buttons is set to "Save State" which is Shift + F7 within MAME by default. Well Player 1 Button 4 is assigned to Left Shift by default within MAME causing both my Save State and Player 1 Button 4 buttons to light up.

Does LEDBlinky have any sort of "NOT" clauses? Or workarounds?
Others run into this issue?

Will my only solution be to reassign the buttons within MAME to something different?

Thanks,

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