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gentoo / advancemame fresh install

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Major Rock Hardy:


--- Quote from: wIrEs on October 16, 2007, 11:37:36 pm ---why not use Sabayon Linux ? it's a Gentoo port, but comes with many programs already installed. You dont need to install/compile Gentoo from stages.. i am currently using it with Fluxbox in dual screens and it works perfectly well. Installing AdvanceMame is easy, just type:
emerge advancemame

wait a few minutes and you're done.

you dont have to go thru all that  :cheers: just run the live cd or dvd and use the desktop icon to install it in your harddrive, choose the desktop you want/need KDE, GNOME, FLUXBOX or just a shell, i dont like KDE or GNOME, so many files/space reason why i am running FLUXBOX.


--- End quote ---

so this works with an arcade monitor?  What pixel clocks can you get?

wIrEs:

arcade monitor ?

PC monitor works.. i can hook my tv to this computer and it will work too..  If you're talking about FPS i have no idea since i haven't checked that.. it works like any windows system .. dont be afraid of linux, it;s better than windows..

Major Rock Hardy:

The whole point of advancemame (or why I started this thread) was that you can use your video card to output arcade hardware-exact video modes (with the exception of vector games) on an arcade monitor.  In order to do that, you have to use framebuffer (didn't work for me) or svgalib.

True, you can emerge svgalib, but my understanding is that to use low pixel clocks for arcade monitors, you have to compile from source with the patches provided by Andrea in the advancemame distribution.

Thus, the above headbanging is my contribution to help others who might want advancemame and svgalib (for their arcade monitors) but are daunted by the errors produced during compilation.

If you are going to just use a PC monitor, then, yes (you're right) all it would take is:

--- Code: ---emerge advancemame
--- End code ---
(followed by  :cheers:)

For more about why I compiled advancemame from source, see here:
http://forum.arcadecontrols.com/index.php?topic=70303.msg745761#msg745761


wIrEs:

gentoo compiles from source too :)

what does a low pixel clock means ? is it for having a more "realistic arcade" feel?

Tilzs:

I noticed the patches in the /contrib dir are for svgalib 1.9.19 and earlier. Is there any word that later dev versions such as svgalib 1.9.25 would also require patches to enable low pclocks or was that in any way incorporated into a version?

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