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Can't get Light Gun to work in Mame |
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442much:
--- Quote from: u_rebelscum on March 05, 2007, 03:01:21 pm --- --- Quote from: 442much on March 02, 2007, 06:32:39 pm --- I have enabled both mouse input and Light Gun support in MAME32. --- End quote --- Could you test with mouse enabled, lightgun disabled, and your mouse, spinner & lightgun plugged in? And report if works? Hmm, I could be confusing reload_offscreen option with your problem. Could you also try the reload_offscreen option on and off, with & without the spinner, please? --- End quote --- I tried it with mouse enabled, lightgun disable + spinner, trackball & lightgun -- it didn't work. I tried turning on/off reload_offscreen, enabling/disabling the mouse input and could not get it to work. The only way is to unplug the spinner. I did discover that my trackball works for lightgun 1 and the spinner for lightgun 2. Given that, you would think I would need to unplug the trackball, instead of the light gun. |
442much:
--- Quote from: Derrick Renaud on March 05, 2007, 07:42:41 pm ---mame gamename -verbose tells you what devices MAME finds connected and their numbers. D. --- End quote --- I tried that and it didn't help because I hadn't setup my config file for MAME (I normally run MAME32) and all the inputs were defaulted as off. Then I generated a config file and set: mouse 1 joystick 1 lightgun 1 offscreen_reload 1 When I ran MAME, the lightgun worked! :applaud: In fact, I could control it with the mouse or the lightgun. I went to the MAME32 directory to find a similar .ini file, but it did not contain these type of settings. Also, the game I picked (Area51) had the video messed up along with the sound. I guess this is why I run MAME32, because it was easier to set up. I would think if this works with MAME, then it should work with MAME32. |
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