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MaLa v1.0 RC8 available

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Angry_Radish:
Help me out here, I'm a bit slow...  :)
I can point it to the executable, but the .txt file that you can put in the default config slot, what format should the contents be?
For example, to switch to a 4way mode, I can run set49mode.exe pacman
DO I just need to add the name of an 8way rom in the text file? Is it that simple? (at work now, can't test)

Thanks in advance, I'm learning  ;D


--- Quote from: swindus on October 19, 2006, 01:02:21 pm ---Put the parameter (your map) in the field 'Default config (MaLa)' on this tab. Everytime you quit a game the encoder exectable is launched with this parameter.



--- End quote ---

swindus:

--- Quote from: Angry_Radish on October 19, 2006, 05:48:04 pm ---For example, to switch to a 4way mode, I can run set49mode.exe pacman
DO I just need to add the name of an 8way rom in the text file? Is it that simple? (at work now, can't test)

--- End quote ---

Yes!  ;D

Angry_Radish:
Well, putting the romname in the text file didnt work, but just putting a romname of an 8way game in the default config section worked perfectly.
I'm happy to say I finally have everything for the 49ways and switching working just fine now! woohoo!

Quick question though, is it a limitation in mala where it only recognizes up to 12 buttons for the joystick? I had to do a little rewiring on the gpwiz inputs so all my buttons were under 12 (some were 14, 15, etc..)

Either way, thanks for all the help, it's great to be completely functional now, and able to kick donkey kong's butt with a 49way/4way!

swindus:

--- Quote ---Well, putting the romname in the text file didnt work, but just putting a romname of an 8way game in the default config section worked perfectly.
--- End quote ---
Right, I meant that.


--- Quote ---I'm happy to say I finally have everything for the 49ways and switching working just fine now! woohoo!

--- End quote ---
Nice!

Yes, there is a limitation. Only 12 buttons are supported, the max could be 16 (windows limit) but most people ask: Why 12 (so much) buttons?  ;)

fatfingers:

--- Quote from: fatfingers on October 18, 2006, 08:21:26 pm ---
Sounds to me that we could now use the plugin to determine when a game was selected and then apply the proper maps for that game?  That is, if we don't want to use the fields already in existence in the gui?  I might try it just 'cuz it would be fun.


--- End quote ---

For those that are interested, I took a crack at this.  You may read about it here.

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