Software Support > PowerMAME

So, is Powermame development over?

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Silver:
...oh, you mean LWA files are just text files? Someone should have said....  ;D

Something like that would cover/help front-ends lighting the right buttons per game (although by the look of it a couple of frontends have native LEDwiz support and will light buttons as you scroll a game list - is this right?). I'm away for the next 10 days or so, but if it would be handy I'll look at a game-LWA creator when I'm back...


My question was more geared towards the new input/output and event system now in mame: Player start buttons flashing on coin-up, Mr.Do fire button flashing when fire is activated etc..etc.. Powermame could do that, but it did it prior to the new mame system, so it would be all change - the new system is designed for a 3rd party app to light buttons or whatever. I guess I am not really across the current LED-Whiz supporting apps properly.

JoyMonkey:
Just incase anyone is interested, here's a list of the files that MikeQ modified for PowerMAME 105.0.1 (files in red are modified, blue are new files) and here's an archive with the unmodified VCMAME source and the PowerMAME source.

Silver:
Is there a definition/guide to LWA files anywhere?

ChadTower:

Yep... but it's probably the source code for the app that reads them.

Silver:
Well, I'm back, and by the look of it some people have been busy:

LEDWizGen/ LEDWizLighter:

http://forum.arcadecontrols.com/index.php?topic=59367.0

LEDWizard:

http://forum.arcadecontrols.com/index.php?topic=59376.0

so that should keep it all covered I think...

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