Software Support > PowerMAME
So, is Powermame development over?
Silver:
I got the impression it has, but thought I would check.
Is the powermame the only current way to impliment lighting buttons via LEDWIZ when in mame?
I'm aware new developments maybe on the way in this front as mame now as its own output event system, which would allow an external app to fullfil this function of anything within mame.
Obviously, lighting buttons used by a particular game is not a standard mame function - more likely frontend support?
arzoo:
Check out Johnny 5. http://forum.arcadecontrols.com/index.php?topic=54998.0
mr.Curmudgeon:
AtomicFE is getting interesting too: http://forum.arcadecontrols.com/index.php?topic=58939.0
mrC
JoyMonkey:
It's a shame PowerMAME died. Especially now that MAME has that nice cocktail display mode and other nice display and output changes. I think MikeQ got sick of all the stupid questions, demands and general lack of enthusiasm for the project to keep it going.
I'd love to see a .109 or .110 version, but it's based on VCMame (which hasn't been updated since .105 either) and I get the impression that all the PowerMAME stuff is burried pretty deep inside the source. And with all the changes to MAME I'd guess that it'd be pretty much impossible for anyone to decypher all the PowerMAME stuff and apply it to the new MAME source.
JoyMonkey:
Oh yeah, I remember some genius came up with a nice little app for generating text files for every game based on Controls.dat that a serial LCD could display; thus telling people what each button did in a game. Surely the same awesome programmer could come up with a similar app that could output LWA text files for each game in MAME, then Mahuti's LEDWiz app could send each LWA to the LEDWiz before MAME launches the game; so the buttons used for each game would light up.
If only I could remember who that talented bastard was...
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