Thanks. Kill away. I don't see how they are discouraging derivative builds.
Or why - other than it makes more work for them to keep up with, but if they would incorporate the changes, we wouldn't need to . . .
If they didn't give me permission, I still would have gone ahead. I would have just called it PowerM@ME or something obvious.
Yeah, I don't get that either - other than the CYA stuff. I mean if you added support for 2005 games based on the MAME core and called it NewGameM#ME - I guess they can claim they weren't involved, but I'm not sure how it would hold up.
Also, what is he talking about it already killing buddamame?
I didn't get that either. What he said was "Besides, I took Buddabing's changes in u3, so I already killed off one derivative build this dev cycle."
I had a look-sie at the 104u3 whatsnew and came up with:
New option -mngwrite, which records an MNG movie of the game from
the get-go and allows you to specify a target filename. [Buddabing]So either Aaron thinks that that was the ONLY thing BuddaMAME added, so it will go away now that that feature is in the main MAME source, or he knows better and is saying that to make RB think it is going away.
I find either option a little hard to believe, but anyhoo!!!