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pc Light gun update |
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Trimoor:
They won't even be previewed until E3 in may, but I think it will suck. Only one gun supported, and it only has 2 degrees of freedon. If you step 6" to the side, you will have to recalibrate. Don't tell me it won't be annoying. I've got a better solution in the works. It's top secret right now, but I will have it done in a few weeks. |
Hoagie_one:
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Silver:
ouch! What makes it top secret? |
Trimoor:
"No means no for Elmo!" *WHACK* (I tried to find a sound bite, but I would have to download the whole episode, then emule was acting up, so you get you get text.) |
sWampy:
--- Quote from: Trimoor on March 16, 2005, 01:59:00 pm ---They won't even be previewed until E3 in may, but I think it will suck. Only one gun supported, and it only has 2 degrees of freedon. If you step 6" to the side, you will have to recalibrate. Don't tell me it won't be annoying. I've got a better solution in the works. It's top secret right now, but I will have it done in a few weeks. --- End quote --- I for one don't run around the room while playing shooting games. A lot of the high dollar military/police simulators, use cameras to track gun positions and seem to be accurate, and allow you to move the gun around. Several of the ones I've seen, let you use your regular gun, and you just stick a plug over the end of the barrel that has patterns on it, and goes an inch or so down the barrel. I've seen these systems that track a large number of gun/objects at once, so 2 player shouldn't be a big deal. |
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