Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up Try the site in https mode Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: Coin mechs in new cab.. what would I require ?  (Read 1515 times)

0 Members and 1 Guest are viewing this topic.

keiron_q

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 16
  • Last login:February 25, 2010, 04:22:54 am
  • I'm a TooL!
Coin mechs in new cab.. what would I require ?
« on: September 07, 2004, 03:10:53 pm »
hiyaaa..

just got a cab but it's minus the coin mechs...
although it does have the door.....

not really sure what sort of mech I would require to get it fully functional.
or were abouts I could aquire one in the uk...

I have found some on ebay but never sure if they are realy suitable

ones like the mars ms111..

thanks for any info you can give me..

« Last Edit: September 07, 2004, 05:13:30 pm by keiron_q »
-=Q=-

keiron_q

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 16
  • Last login:February 25, 2010, 04:22:54 am
  • I'm a TooL!
Re:Coiny!.. to be orr nott to bee! err new cabbin help if pos
« Reply #1 on: September 07, 2004, 03:12:02 pm »
the inside.... I have taken a look over all the info I can find on coin mechs and mars mechs... lots of info but it still hasn't made me sure what I need to get or how I know I'm looking at the right one.. when I see them :)
-=Q=-

Wizard of DelRay

  • Guest
  • Trade Count: (0)
Re:Coiny!.. to be orr nott to bee! err new cabbin help if pos
« Reply #2 on: September 07, 2004, 03:16:03 pm »
hiyaaa..

just got a cab yesterday all egar all though all ready run into issues noooo but see whats going on hopefully with the help of some of you guys... in the monitor section..

Ouch!  My head is killing me reading that ;)

(And what is up with that subject line?)
« Last Edit: September 07, 2004, 03:17:07 pm by Wizard of DelRay »

keiron_q

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 16
  • Last login:February 25, 2010, 04:22:54 am
  • I'm a TooL!
Re:Coiny!.. to be orr nott to bee! err new cabbin help if pos
« Reply #3 on: September 07, 2004, 03:54:02 pm »
sorry about that... I was in a rush...

and well...

:)

lots of things going though my head with the other issues right now hehe.

I'm a nice bloke really hehehe
-=Q=-

Jakobud

  • Trade Count: (+1)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1962
  • Last login:June 30, 2025, 02:20:39 pm
Re:Coiny!.. to be orr nott to bee! err new cabbin help if pos
« Reply #4 on: September 07, 2004, 05:03:16 pm »
Geez.... after reading all that I have absolutely no idea what the question was...

keiron_q

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 16
  • Last login:February 25, 2010, 04:22:54 am
  • I'm a TooL!
Re:Coin mechs in new cab.. what would I require ?
« Reply #5 on: September 07, 2004, 05:16:48 pm »
was in a rush at the time some one was using machine sorry :).. I've re-written it all now.. hopefully gives you a idea of what i'm trying to achieve..

thanks...
-=Q=-