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DOS frontend for PC monitors
Chris:
I use GameLauncher with two different versions of MAME, STELLA, and some non-emulated software.
Dave: One suggestion for the next version: It would be nice to have the ability to have some sort of override that allows different menus or emulators to be manually combined. For example, my cabinet also has the DOS versions of Dragons Lair and Space Ace, a jukebox (http://mywebpages.comcast.net/celamantia/jukebox), and another DOS game. I would have preferred that these be on the same menu as the MAME games, leaving Stella as a separate menu.
Anyway, thanks for a great DOS front end!
rampy:
--- Quote from: Dave_Dribin on August 23, 2002, 01:52:31 pm ---
--- Quote from: rampy on August 23, 2002, 01:23:24 pm ---Is it possible to change the configuration of the "ui" keymapping in gamelauncher, specifically to use the input from MS gameport sidewinders?
--- End quote ---
Well, GL is supposed to allow you to navigate using a joystick out of the box. That said, I don't regularly test this (since I don't have a joystick) and I haven't tested it personally under Windows. It *should* work though. :)
One thing to do is check glaunch.log and make sure a joystick is getting detected.
BTW, the next version will allow you to fully configure joystick input to control the UI.
-Dave
--- End quote ---
Thanks! FWIW once I got my SBLIVE (pci sound card, booo hisss) configured in DOS, the joystick port became "active" and all was well... i.e. glaunch had no problem using the sidewinder to navigate and launch games...
Rampy