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artwork fill edges hack
Tiger-Heli:
--- Quote from: SirPoonga on July 27, 2004, 09:28:49 pm ---Ok, new and improved version. This should be it for awhile.
--- End quote ---
Screenshots look good, will test later - RL getting busy now.
Dumb question - What is a letterbox game?
SirPoonga:
Letterbox, you know what a letterbox movie is? Like watching a 16:9 movie ona 4:3 screen. There are very few games like this, none that have bezels on the mame.net artwork page that I know of right now. Any game where the game aspect is greater than the screen aspect. 16/9=1.777777777 4/3=1.3333333333
Tiger-Heli:
--- Quote from: SirPoonga on July 27, 2004, 09:28:49 pm ---Ok, new and improved version. This should be it for awhile.
--- End quote ---
Finally got around to testing this, and it doesn't seem to be working right. Tested 1942 and Galaxian - games were 450x600 with no artwork - with artwork, games are approximately 525x600 - Weird.
(I rounded off, I was actually measuring 447x600 without artwork, and 521-524 with.)
Tiger-Heli:
Update: I downloaded your previous screenshots and you can see the same problems with your 1942 screenshot. (I realize that was probably with Version 2 of the software and I tested with Version 3).
Your screenshot is 341x256 pixels, which is 4:3 ratio. So if the game screen is 256 pixels high, the game image should be 192x256 pixels using a 3:4 ratio. But the measured screen from your shot is 230x256.
BTW, 525x600 comes out to a .875 or a 7:8 aspect ratio, if this has any significance.
SirPoonga:
You are right, and I know why now. Hmm, I guess I originally was testing with the wrong game. I usually use pacman and double dragon 2 to test this. It's raw values must be very close to 4:3 because all I did was put sticky notes on the screen to indicate edges, was a better method than taking a screenshot and measuring :)
But I can't believe I didn't look at 1942 more closely, it's obviously not 4:3.