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artwork fill edges hack

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Tiger-Heli:


--- Quote from: SirPoonga on July 27, 2004, 09:28:49 pm ---Ok, new and improved version.  This should be it for awhile.

--- End quote ---
Screenshots look good, will test later - RL getting busy now.

Dumb question - What is a letterbox game?

SirPoonga:

Letterbox, you know what a letterbox movie is?  Like watching a 16:9 movie ona  4:3 screen.  There are very few games like this, none that have bezels on the mame.net artwork page that I know of right now.  Any game where the game aspect is greater than the screen aspect.  16/9=1.777777777  4/3=1.3333333333

Tiger-Heli:


--- Quote from: SirPoonga on July 27, 2004, 09:28:49 pm ---Ok, new and improved version.  This should be it for awhile.

--- End quote ---
Finally got around to testing this, and it doesn't seem to be working right.  Tested 1942 and Galaxian - games were 450x600 with no artwork - with artwork, games are approximately 525x600 - Weird.

(I rounded off, I was actually measuring 447x600 without artwork, and 521-524 with.)

Tiger-Heli:

Update: I downloaded your previous screenshots and you can see the same problems with your 1942 screenshot.  (I realize that was probably with Version 2 of the software and I tested with Version 3).

Your screenshot is 341x256 pixels, which is 4:3 ratio.  So if the game screen is 256 pixels high, the game image should be 192x256 pixels using a 3:4 ratio.  But the measured screen from your shot is 230x256.

BTW, 525x600 comes out to a .875 or a 7:8 aspect ratio, if this has any significance.

SirPoonga:

You are right, and I know why now.  Hmm, I guess I originally was testing with the wrong game.  I usually use pacman and double dragon 2  to test this.  It's raw values must be very close to 4:3 because all I did was put sticky notes on the screen to indicate edges, was a better method than taking a screenshot and measuring :)

But I can't believe I didn't look at 1942 more closely, it's obviously not 4:3.

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