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Yet another Game remake....HoverTank 2k4
JamIt:
Great idea Howard. Good luck. Couple of ideas that came to me:
1) Variable speed tanks and/or bullets (i.e. hi/low)
2) Warp-type barriers (go in one end, appear somewhere else on screen - maybe random)
Looking forward to trying it,
--JamIt
Howard_Casto:
quick wip:
hit detection has been upgraded and seems to be working fine
i added the imfamous "spin and die" death sequence
i found that no matter how fast the bullet goes the "bending bullet" trick makes it too easy to use it as a homing missile so i decided to give it a time limit (only works for the first half second)
Soon i'll figure out how I want to structure the skin format and work on a level editor.
When that is done I'll make a public release.
Afterwards I'll work on rotating the text and adding online multiplay.
Magnet_Eye:
Is this gonna be just like COMBAT? or have a lot of "new" stuff involved?
hulkster:
yeah you should add 3d effects, with giant Dubak Lizards in the background. thats a south park ref. for those of you who didnt know ;D
howard -
just curious, what are you coding this with? C++? never thought about making a game before (and dont plan on it) but i was just curious if this was like, super hard to do or something.
JoyMonkey:
How about a couple of randomly placed 'speed-up for a few seconds' tiles on the maps?