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FE that supports PHYSICALLY rotating the monitor..

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Minwah:


--- Quote from: Howard_Casto on July 11, 2004, 05:14:28 pm ---Update:

I found something that might work for both of us......

http://www.eidusa.com/Interface_Boards_USB_6_IO.htm

It is a little pricey, but it's pre-made, usb, and well documented.  The 6 pins can be used for input and output, so you should be able to rig something up easily.  

--- End quote ---

Pretty neat...I suppose that could also be used to power on monitors, similar to the old parallel port method.

rchadd:

i would like similar feature in FE for use on cocktail cab that has movable control panels on both end and on 3rd side!

AlanS17:


--- Quote from: Howard_Casto on July 11, 2004, 05:07:19 pm ---And just on a final note... in xp this will be difficult.

Parallel communication is wrangled by xp immediately upon bootup.  This isn't a big deal, there are ocx's and dlls to override it.  The major problem though is that all bits are "on" until your custom app gets ahold of the ports and wrangles them away from xp.  

I'm having similar issues working on the universal light driver for mame.  (Don't even ask it might not ever be finished.)  

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What is this universal light driver you speak of?

Generic Eric:


--- Quote from: AlanS17 on July 11, 2004, 10:26:52 pm ---
--- Quote from: Howard_Casto on July 11, 2004, 05:07:19 pm ---And just on a final note... in xp this will be difficult.

Parallel communication is wrangled by xp immediately upon bootup.  This isn't a big deal, there are ocx's and dlls to override it.  The major problem though is that all bits are "on" until your custom app gets ahold of the ports and wrangles them away from xp.  

I'm having similar issues working on the universal light driver for mame.  (Don't even ask it might not ever be finished.)  

--- End quote ---

What is this universal light driver you speak of?

--- End quote ---
I suspect/hope its something like L.A.M.E. dunno, but here is to hoping.  ;)

Lilwolf:

btw, the my almost ready for release emulator was suppost to support this.  Well.

but..

Rotation is slower then I remember.  So it will support it, but I don't think many will use it.  I was a little disappointed at javas rotation speed.  I will look at increasing the speed.  I am doing it as easy as possible.  

Anyway, it will be useable if I remove one feature... but thats the main idea around the frontend.  But more of that in then next few weeks.



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