Main Restorations Software Audio/Jukebox/MP3 Everything Else Buy/Sell/Trade
Project Announcements Monitor/Video GroovyMAME Merit/JVL Touchscreen Meet Up Retail Vendors
Driving & Racing Woodworking Software Support Forums Consoles Project Arcade Reviews
Automated Projects Artwork Frontend Support Forums Pinball Forum Discussion Old Boards
Raspberry Pi & Dev Board controls.dat Linux Miscellaneous Arcade Wiki Discussion Old Archives
Lightguns Arcade1Up --- Bug Reports --- Site News

Unread posts | New Replies | Recent posts | Rules | Chatroom | Wiki | File Repository | RSS | Submit news

  

Author Topic: I have now tried Virtual Reality and it is amazing  (Read 85749 times)

0 Members and 2 Guests are viewing this topic.

fallacy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 791
  • Last login:Yesterday at 12:49:56 pm
Re: I have now tried Virtual Reality and it is amazing
« Reply #1000 on: October 07, 2020, 10:04:41 pm »
they posted this video, I also don't like multiplayer shooters but they convinced me. Looks like I will be playing this in 2 weeks.



RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6312
  • Last login:Yesterday at 03:33:26 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: I have now tried Virtual Reality and it is amazing
« Reply #1001 on: October 08, 2020, 12:39:56 pm »
Ok, so I got the HOTAS set up with Squadrons last night on the cockpit/racing rig.  I may have been a bit hasty with my first impressions :)

Spent about 2 more hours with it in 120hz "pancake" mode, fiddling with the switch bindings to try to make all of the functions intuitive during play.  I'm mostly there, and I can say that a decent HOTAS setup will make all the difference with this game.  If you plan on playing this game with a gamepad, make new plans.  And also make sure you don't go crazy with a Warthog, which doesn't have the twistable stick.  That feature helps a lot in maneuvers. 

Squadrons is starting to grow on me.  It's not Elite Dangerous in the way of space sims, but if dogfighting is the highlight of that game for you, and you already have the HOTAS setup, you'll probably really like Squadrons.  Being able to fly along the surface of a massive Imperial Flagship, taking out gun turrets and other targets is also a thing in this game, and it's quite impressive.  I expect it to be even more so in VR. That will be the next thing added to the mix.  This machine only has a 1070 in it, so it might be a limiting factor.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6312
  • Last login:Yesterday at 03:33:26 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: I have now tried Virtual Reality and it is amazing
« Reply #1002 on: October 09, 2020, 08:41:44 am »
Update:  Squadrons is a mess in VR.  I think this is why the change of heart in my second post.  The first time around was in VR and it wasn't that pretty.  The second time was pancake mode in 120hz, which it seemed to honor fine.  But adding VR creates a host of issues.

It appears that something is seriously wrong in the code.  The VR seems to be locked at 60hz, and any attempts to go beyond that results in a stuttery, blurry mess.  It may have something to do with the latest nvidia drivers, which the game forces you to use.  One rather odd thing is WMR crashes if the desktop is anything other than 60hz, so it may be driver related.  Right now, it seems that the only way to get anything even approaching a smooth experience is to set the HMD to 60hz mode.  After that, it's really smooth and pretty amazing, at least compared to the stuttering in other modes..  But not many HMD's other than WMR even have the ability to be set to 60.  Regardless, there is still something wrong with the game.  At 90hz, even with the game on the lowest settings, I'm right up against the 11ms frame timing threshold, and that's just standing in the hanger with nothing really happening.

Changing any of the display settings in the game also seems to make SteamVR whack out, requiring a restart, and have had a couple of crashes which required a full reboot of the system.

I'm not sure how the console players are faring, but on the PC, this game is pretty bad in VR right now.  Hopefully it's something they can fix, but if not, it's awfully hard to recommend unless you don't mind being locked at 60hz, and your HMD can even be set in that mode.  I can imagine that there are people at EA with their hair on fire right now.

SammyWI

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 442
  • Last login:Yesterday at 07:00:31 pm
Re: I have now tried Virtual Reality and it is amazing
« Reply #1003 on: October 09, 2020, 04:10:53 pm »
I'm having a lot of fun with Squadrons in VR.  Haven't had a ton of time to play but VR brings a huge level of immersion for me.  Has some graphical issues at times but not a lot and nothing to make me too upset.  Bought via Steam and it has always loaded fine for me on a original Vive on a RTX2070.  HOTAS is definitely the best control setup but I may try a Xbox controller for a few casual flatscreen sessions. Disclaimer: I am a huge Star Wars fanboy so this is pretty much my 10 year old selfs dream come true.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6312
  • Last login:Yesterday at 03:33:26 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: I have now tried Virtual Reality and it is amazing
« Reply #1004 on: October 10, 2020, 10:52:58 am »
The OG Vive is pretty low-res by today's standards with some rough SDE.  It's possible that the lack of resolution and gaps between pixels is masking the issue for you.  I've never felt poorly in VR, until my brain tried to cope with constantly doing barrel rolls while the backdrop would move two frames forward, throw in a couple of duplicates out of order and then repeat.

Once I got it smoothed out with a 60hz lock in the HMD, I was actually having a good time in MP mode.  My biggest complaint as far as gameplay goes is the mini-map.  I can't seem to figure out where enemies are.  I kind of wish they had something more 3D, like the one in ED, so I could know if they are above or below me. Then again, maybe there is something there that I haven't quite figured out yet.  Of the few hours I have in the game, only about 45 minutes is actually playing.  The rest was trying to find a workaround for the VR issues and configuring the HOTAS.

It would be pretty cool if there was a Flagship defense mode, where one team did nothing but run the gun turrets (I really don't know what all is in there, as I haven't had time to play it much yet.)  Lots of possibilities for game modes, if EA decided they wanted to go bigger with it.  I probably wouldn't even mind DLC to fund development, as long as it was just for cosmetics.  But as it is now, it has a lot going for it.  Very arcade-like gameplay, which suits me fine.

SammyWI

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 442
  • Last login:Yesterday at 07:00:31 pm
Re: I have now tried Virtual Reality and it is amazing
« Reply #1005 on: October 10, 2020, 02:40:08 pm »
Yeah OG Vive is lower res but still has a lot of VR market share.  It could also be my crappy eyesight  :'(  I really haven't heard of others having the video issues you are.  I wonder if the WMR is getting less dev love than the more popular headsets.  Agree on the radar mini map.  From what I read most of it shows whats in front but along the edges is what's behind.  I miss the OG X-wing radar set up with separate ones for front and back.  I hope this game will allow modding because that could really open things up but it's EA so I won't hold my breath.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6312
  • Last login:Yesterday at 03:33:26 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: I have now tried Virtual Reality and it is amazing
« Reply #1006 on: October 10, 2020, 07:39:23 pm »
Yeah, I finally figured out that the mini-map is sort of like a bubble-level.   Still doesn't help a lot, but it does drive home the importance of using the targeting system so the HUD shows the direction indicators.  I  think there's an option to automatically target someone who is attacking you as well.

Reddit, Steam and Youtube are awash with complaints about the framerate issue.  So far, people who claim they don't have the issue, aren't able to substantiate the claim with any sort of evidence, while there have been several who say they do have it, and have documented it through frame-by-frame video analysis.  I didn't really notice how bad it was, even in "pancake" mode, until I locked down the refresh to 60hz.  After that it became very smooth, which means it should have been glass-smooth at 120hz.  People are now coming to the conclusion that it was built for consoles, and ported to the PC, thus the 60hz focus.  I'm inclined to agree.  PSVR renders at 60hz and reprojects to 120hz, so it makes sense. I've yet to look into whether PSVR users are experiencing issues, but based on everything I've seen, they should be fine.

That said, it's plenty playable at 60hz.  I actually put some time in on the campaign, and it's very impressive in VR.  There was also an update dropped yesterday, that added a slider to let players get rid of the 10% deadzone for HOTAS controllers.  It makes quite a difference in control. 

If EA throws in a new map or game mode once in a while, and gets the framerate issue under control, I think it would be a must-buy for VR users.  Outside of those issues, it's a pretty polished experience that VR users don't get treated to all that often.

SammyWI

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 442
  • Last login:Yesterday at 07:00:31 pm
Re: I have now tried Virtual Reality and it is amazing
« Reply #1007 on: October 11, 2020, 09:47:17 am »
Console design dragging the PC version down would be entirely unsurprising. 

SammyWI

  • Trade Count: (+2)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 442
  • Last login:Yesterday at 07:00:31 pm
Re: I have now tried Virtual Reality and it is amazing
« Reply #1008 on: October 11, 2020, 10:31:00 am »
I do see all the VR complaints out there now.  Weird, that kind of thing would usually show up in my Youtube feed but I had to go searching for it this time.  Seems like people think it's actually locked at 60hz no matter what the PC reports.  At least I saw mention that the devs are working on this bug.  I'll have to mess with my VR settings to see if things can be improved.  But I don't see a way to change the Vive to anything other than 90hz.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6312
  • Last login:Yesterday at 03:33:26 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: I have now tried Virtual Reality and it is amazing
« Reply #1009 on: October 11, 2020, 02:16:48 pm »
I think most are doing reprojection at 45hz to hit the 90.  Not sure if that happens automatically when reprojection is enabled, or how that works.

fallacy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 791
  • Last login:Yesterday at 12:49:56 pm
Re: I have now tried Virtual Reality and it is amazing
« Reply #1010 on: October 29, 2020, 11:44:41 am »
My parents just bought a Quest 2 and are learning how to use it slowly. My mom likes ďI expect you do dieĒ and has almost beaten it. My sister is sure to buy one for her kids that always want to come over and play my VR, my brother will probably end up buying one just because. ---steaming pile of meadow muffin--- just got real for VR.

Funny thing is I am not sure I will get a quest 2; I know I would never actually use it. the G2 is supposedly started shipping and I am looking forward to that.

shponglefan

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 1564
  • Last login:Yesterday at 02:53:22 pm
  • Correct horse battery staple
Re: I have now tried Virtual Reality and it is amazing
« Reply #1011 on: October 29, 2020, 03:56:35 pm »
I'd love to have standalone VR like the Quest 2, but sadly not with the Facebook requirement. :-\

fallacy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 791
  • Last login:Yesterday at 12:49:56 pm
Re: I have now tried Virtual Reality and it is amazing
« Reply #1012 on: October 29, 2020, 04:27:15 pm »
They need to pull back on that ridicules ---steaming pile of meadow muffin---, I thought they would have done so already. Remember when Google plus made you get an account to post on YouTubeÖ this Facebook stuff is like 10 times worse because now you have actual games you paid for linked to an account that has nothing to do with it;  not to even mention privacy. Itís one thing if you want to build an online profile it is quite another thing to have information gathered on you linked with that profile in the background that you have no say in. Some new laws regarding privacy need to take effect, Facebook needs to face a class action lawsuit for this.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6312
  • Last login:Yesterday at 03:33:26 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: I have now tried Virtual Reality and it is amazing
« Reply #1013 on: Yesterday at 10:22:43 am »
Facebook needs to face a class action lawsuit for this.

I predict that when enough people are denied access to software they paid for, it will happen.  I doubt FB will find too many sympathetic judges or jurists when that time comes.

Personally, don't care.  Q2 is only somewhat interesting to me as a novelty.  It will never be able to take full advantage of the display, and the hardware has less power than current gen consoles.  IMHO, all it has going for it is wireless and cost, and maybe some ease-of-use for mass market types, but it comes with a whole bunch of negatives.
« Last Edit: Yesterday at 12:04:59 pm by RandyT »

fallacy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 791
  • Last login:Yesterday at 12:49:56 pm
Re: I have now tried Virtual Reality and it is amazing
« Reply #1014 on: Yesterday at 10:39:23 am »
The quest 2 is not really for people that have been in VR since the beginning. It works good and itís an advanced piece of tec but ultimately itís too much of a step back in the ways that matter when it comes to VR. A youtuber I watch said it best when he was reviewing the quest 2 stating the graphics still donít even compare to a 970 graphics card running a game in 2016.

francisbaud

  • Trade Count: (0)
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 1
  • Last login:Yesterday at 11:18:05 am
  • I want to build my own arcade controls!
Re: I have now tried Virtual Reality and it is amazing
« Reply #1015 on: Yesterday at 11:18:05 am »
If I had a lot of money I would probably try VR headset. Seems like a pretty immersive experience according to OP.

RandyT

  • Trade Count: (+14)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 6312
  • Last login:Yesterday at 03:33:26 pm
  • Friends don't let friends hack keyboards.
    • GroovyGameGear.com
Re: I have now tried Virtual Reality and it is amazing
« Reply #1016 on: Yesterday at 12:10:55 pm »
PSA:  SW:Squadrons is $29.95 on Steam right now.  Walking Dead: Saints and Sinners is on sale too for $31.99.  Til Nov. 2nd.
« Last Edit: Yesterday at 12:14:41 pm by RandyT »

fallacy

  • Trade Count: (0)
  • Full Member
  • ***
  • Offline Offline
  • Posts: 791
  • Last login:Yesterday at 12:49:56 pm
Re: I have now tried Virtual Reality and it is amazing
« Reply #1017 on: Yesterday at 12:18:21 pm »
Quote
If I had a lot of money I would probably try VR headset. Seems like a pretty immersive experience according to OP

That is the whole point of the Quest 2, they are charging only $300 taking a loss hoping people will make an impulse purchase in VR for the first time and getting into there Oculus storefront VR ecosystem. Judging on how my family is buying a VR headset for the first time it is working.
« Last Edit: Yesterday at 12:24:47 pm by fallacy »