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Author Topic: Carnevil stuttering sound  (Read 990 times)

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purbeast

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Carnevil stuttering sound
« on: April 06, 2025, 03:51:09 pm »
Initially I had the issue where the game did not run at the right speed, but I saw the fix for that on here by I think setting autosync to 0 in a custom ini file, which solved the game speed issue.

However while the game plays at the right speed, I am getting random sound stuttering.  It's not a constant thing either it appears to be quite random.  Sometimes the clown dude will stutter like 1x or 2x when loading up the haunted house level.  Then when I start shooting those enemies you can definitely notice some more stuttering there as well.

I own an actual Carnevil PCB so I know what it should sound like and yeah, it's definitely not quite right.

I have searched on this but haven't come across anyone else having this issue so it makes me wonder.  I am using GroovyMAME .237 if I remember correctly.

Any ideas how I can fix this?

haynor666

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purbeast

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Re: Carnevil stuttering sound
« Reply #2 on: April 17, 2025, 07:35:59 am »
I'm confused what in that link you are really referring to. 

That thread is referring to the game speed running too fast.

haynor666

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Re: Carnevil stuttering sound
« Reply #3 on: April 17, 2025, 10:19:17 am »
Exactly, We had problems with Midway 3D games but Calamity found solution for strange speed and sound stuttering. Just get latest groovymame and re-create default configuration. With recommended groovymame settings game should work fine now.

purbeast

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Re: Carnevil stuttering sound
« Reply #4 on: April 17, 2025, 12:19:12 pm »
Exactly, We had problems with Midway 3D games but Calamity found solution for strange speed and sound stuttering. Just get latest groovymame and re-create default configuration. With recommended groovymame settings game should work fine now.

Okay great, I will try that out when I have time to get around to it.

purbeast

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Re: Carnevil stuttering sound
« Reply #5 on: April 25, 2025, 11:11:31 am »
Exactly, We had problems with Midway 3D games but Calamity found solution for strange speed and sound stuttering. Just get latest groovymame and re-create default configuration. With recommended groovymame settings game should work fine now.

So I just upgraded to .276 this morning and I am still seeing the same stuttering sound issues unfortunately.

Any ideas on the specific settings that may need to be set for this game?

EDIT:

I tried setting these from a post of yours from a while back, so that's what I currently have.

waitvsync 1
sync_mode 0
refreshspeed 0
syncrefresh 0
throttle 1

Changing waitvsync setting from 0/1 is noticeable as far as screen tearing goes in this game.

Do you think this could potentially be a hardware issue?  i'm running like 10 year old hardware basically, and one of my RAM slots on the motherboard is busted so I only have 8gb of ram in there instead of the 16gb that I actually have.
« Last Edit: April 25, 2025, 11:19:29 am by purbeast »

haynor666

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Re: Carnevil stuttering sound
« Reply #6 on: April 26, 2025, 03:54:23 am »
Seattle driver is very demanding. Carnevil runs in game from 250 to 300 % speed on 10600KF on stock MAME.

purbeast

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Re: Carnevil stuttering sound
« Reply #7 on: April 26, 2025, 09:16:08 am »
Ah okay.  Then yeah probably a hardware issue. My buddy is giving me an i7 and 32gb of RAM.  Right now I am on an i3 so I am guessing this will resolve that problem.