Exactly, We had problems with Midway 3D games but Calamity found solution for strange speed and sound stuttering. Just get latest groovymame and re-create default configuration. With recommended groovymame settings game should work fine now.
So I just upgraded to .276 this morning and I am still seeing the same stuttering sound issues unfortunately.
Any ideas on the specific settings that may need to be set for this game?
EDIT:
I tried setting these from a post of yours from a while back, so that's what I currently have.
waitvsync 1
sync_mode 0
refreshspeed 0
syncrefresh 0
throttle 1
Changing waitvsync setting from 0/1 is noticeable as far as screen tearing goes in this game.
Do you think this could potentially be a hardware issue? i'm running like 10 year old hardware basically, and one of my RAM slots on the motherboard is busted so I only have 8gb of ram in there instead of the 16gb that I actually have.