Hi
I'm sure it's possible, in fact I think some keys are defined by default (e.g. A NOT SHIFT) but how do I define a key in mame to be for example "press Key 5 but not when Key 2 is pressed"?
i.e. 5 NOT 2
I want 2 AND 5 to be COIN for player 2, and it works, but it also adds coins for Player 1 as the 5 key is of course pressed.
Basically, I want Gauntlet to allow my single coin button to add coins to player 1 by default, but ONLY to player 2 if P2Start (2) is held when coin pressed.