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DKAFE - Donkey Kong Arcade Frontend (Windows and Raspberry Pi4)
KenToad:
I'll test it when I get home, but the persistent problem of the launcher not reloading seemed to go away when I looked at the old and new settings files and added -video opengl, although I haven't tried to break it with rapid inputs again yet.
10yard:
--- Quote from: KenToad on November 01, 2021, 06:42:41 pm ---I'll test it when I get home, but the persistent problem of the launcher not reloading seemed to go away when I looked at the old and new settings files and added -video opengl, although I haven't tried to break it with rapid inputs again yet.
--- End quote ---
Yes, explicitly setting the video mode should resolve the issue on Windows. I'll make -video opengl the default.
KenToad:
Left Alt, the default action button, kills the frontend. It doesn't do anything when you're in a game, though.
Also, I am not able to rebind the coin button from 5 to 3 in the settings file.
With opengl enabled, I can't replicate the directional input crash when exiting out of a game.
10yard:
--- Quote from: KenToad on November 01, 2021, 08:38:23 pm ---Left Alt, the default action button, kills the frontend. It doesn't do anything when you're in a game, though.
--- End quote ---
This was a stupid bug that I have now fixed and updated the release. Thanks!
--- Quote from: KenToad on November 01, 2021, 08:38:23 pm ---Also, I am not able to rebind the coin button from 5 to 3 in the settings file.
--- End quote ---
This setting should remap the button for you.
--- Code: ---CONTROL_COIN = 3
--- End code ---
Note the bindings will apply to the frontend only. You will also need to change and save your DKWolf/MAME controls config.
--- Quote from: KenToad on November 01, 2021, 08:38:23 pm ---With opengl enabled, I can't replicate the directional input crash when exiting out of a game.
--- End quote ---
Fantastic! Looks like we fixed it. I can't replicate the issue either.
KenToad:
I tried the coaching mode with DKjr. Nothing seemed to be different other than the coaching indicator at the top. What is the point of that mode?
Also, I would recommend including some instructions that pressing 1p start on a game in the frontend brings up the launch menu, while the jump button jumps into the default game.
I also would suggest adding a note that the controls in settings.txt won't affect the settings in the emulator, that you have to start a game and press the menu button (tab) like usual, if you want to remap gameplay buttons. I was confused by that, maybe for the second time.
Everyone should try this out, at the very least for DK chorus. All the music and sound effects are replaced by chorus samples, almost sounds like a barbershop quartet narrating your game, so great.
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