Main > Consoles
Best Retro Console?
KenToad:
That SID track is pretty cool and atmospheric. I think that I appreciate synthesized music more now than I did in the 80's. Thanks for sharing.
I guess the Famicom/NES was even more impressive when it released in the Japanese market in 1983. And we in the US missed out on all that sweet expanded audio on the disk system and on Konami and Sunsoft special chip carts.
pbj:
Going after C64 music is amusing, musicians were using those things for 20 years. :lol
I did the expansion audio mod on my top loader. It was a weird decision by Nintendo not to have support for it on the NES, but it honestly isn’t a gigantic leap forward on the games that support it. I’d call the Castlevania 3 sound track a wash in terms of which is better.
Vigo:
--- Quote from: KenToad on March 28, 2021, 01:09:37 am ---That SID track is pretty cool and atmospheric. I think that I appreciate synthesized music more now than I did in the 80's. Thanks for sharing.
I guess the Famicom/NES was even more impressive when it released in the Japanese market in 1983. And we in the US missed out on all that sweet expanded audio on the disk system and on Konami and Sunsoft special chip carts.
--- End quote ---
:cheers: Glad you enjoyed it.
Yeah, it must have been really interesting getting in on the Famicom side of things for Nintendo. On one side, they ended up the guinea pigs, and sometimes got the less tested out stuff, like how the original Famicom controllers didn't unplug...but on the other side, they got everything, and got it much earlier, and there was a lot of fan service going on. I heard Mario 3 was delayed like 2 years almost.
Yeah, I heard about how they had the expanded audio and how some of the western NES music had to be simplified for our cartridges, would have been great to have that here.
--- Quote from: pbj on March 28, 2021, 01:22:51 am ---Going after C64 music is amusing, musicians were using those things for 20 years. :lol
I did the expansion audio mod on my top loader. It was a weird decision by Nintendo not to have support for it on the NES, but it honestly isn’t a gigantic leap forward on the games that support it. I’d call the Castlevania 3 sound track a wash in terms of which is better.
--- End quote ---
I didn't know that was a thing. Is that to work specifically with your Everdrive cart? I am assuming that would do nothing with a US cart inserted.
pbj:
You solder a jumper wire in your everdrive from the expansion audio pin to an unused one. Then you add a resistor from that pin inside your system to the audio transistor output trace. Unfortunately there’s only one blurry photo from 2004 online that shows you how to do it, but it’s really easy. Then you run the translation patch on the Famicom castlevania 3 rom and you’re good to go.
Vigo:
Makes sense. Thanks for detailing. I’ll have to look at the everdrive route again, and maybe give it a shot. I have been using the mini lately, and it is what it is. I can’t complain, but I have been flipping a bunch of my consoles to play on flash memory.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version