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Best Retro Console?

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Howard_Casto:
I guess I should address the commando thing.   Commando on the NES was a poorly coded game as it was towards the beginning of the console.   The C64 version obviously was coded better for whatever reason.   That being said the graphics are inferior and the reason it scrolls smoothly is due to the simplicity of graphics.  Early NES games weren't always great.   That being said I think you'll be hard pressed to find c64 titles comparable to late 80's nes games.   

Vigo:

Dude, you can say what you want about the C64, I get it, you didn't experience it, and I was never trying to call that particular computer as better than the NES. It did go toe to toe with it on a number of ports, and actually had lots of AAA titles, but I am not a loyalist, and my point was we didn't magically go from action heroes being dots to being fully fleshed out characters with the NES. By the time the NES was available internationally, it was already 3 year old tech, which only adds to why it is so remarkable.



--- Quote from: Howard_Casto on March 27, 2021, 11:23:34 pm ---I believe the NES had a better sound chip... either that or nobody that developed games for the c64 knew how to do sound effects and background music.
--- End quote ---

However, for the record, you are gonna get real ---steaming pile of meadow muffin--- from most chip tune enthusiasts for knocking the SID sound chip.  :lol That isn't me saying that. It is just a fact, and there isn't anything wrong with the NES sound, it was great, but just not as brilliant. The SID was hands down the favorite of game musicians because of how well they could manipulate it. I think it may have lacked the channels that the NES had, total 4, but they could modulate the wavelength and overclock notes so imperceptibly fast that it created chords. It made for some devastatingly awesome music, and games did use it. Youtube SID music, and you will find thousands of hours of it, excellent stuff on the original chip. Here is an example, and this song couldn't be reproduced on the NES.






 

Vigo:

--- Quote from: Howard_Casto on March 27, 2021, 11:36:13 pm ---I guess I should address the commando thing.   Commando on the NES was a poorly coded game as it was towards the beginning of the console.   The C64 version obviously was coded better for whatever reason.   That being said the graphics are inferior and the reason it scrolls smoothly is due to the simplicity of graphics.  Early NES games weren't always great.   That being said I think you'll be hard pressed to find c64 titles comparable to late 80's nes games.

--- End quote ---

I could list of a bunch of c64 games that were as good as their NES counterparts, if not better. TMNT, Skate or Die, Maniac Mansion, Metal Gear, Gauntlet, etc, and C64 games that were better than the comparable game on the NES - Kikstart II vs excitebike for example. This isn't a dick measuring contest though, I never said the C64 was better. By the time the NES came out, both it and the C64 was old tech the world had already seen, and stuff like the Atari ST and Amiga were on the market. The NES was quality games that were easy to approach. It was the iPhone of the time. That isn't a knock.

dmckean:

--- Quote from: Vigo on March 28, 2021, 12:10:36 am ---
Dude, you can say what you want about the C64, I get it, you didn't experience it, and I was never trying to call that particular computer as better than the NES. It did go toe to toe with it on a number of ports, and actually had lots of AAA titles, but I am not a loyalist, and my point was we didn't magically go from action heroes being dots to being fully fleshed out characters with the NES. By the time the NES was available internationally, it was already 3 year old tech, which only adds to why it is so remarkable.



--- Quote from: Howard_Casto on March 27, 2021, 11:23:34 pm ---I believe the NES had a better sound chip... either that or nobody that developed games for the c64 knew how to do sound effects and background music.
--- End quote ---

However, for the record, you are gonna get real ---steaming pile of meadow muffin--- from most chip tune enthusiasts for knocking the SID sound chip.  :lol That isn't me saying that. It is just a fact, and there isn't anything wrong with the NES sound, it was great, but just not as brilliant. The SID was hands down the favorite of game musicians because of how well they could manipulate it. I think it may have lacked the channels that the NES had, total 4, but they could modulate the wavelength and overclock notes so imperceptibly fast that it created chords. It made for some devastatingly awesome music, and games did use it. Youtube SID music, and you will find thousands of hours of it, excellent stuff on the original chip. Here is an example, and this song couldn't be reproduced on the NES.



--- End quote ---

I spent a several days checking out C64 games on my MiSTer shortly after I got it and it's amazing how many completely ---steaming pile of meadow muffin--- games have absolute bangin' music. I definitely get the SID music thing, it's awesome.

Vigo:

--- Quote from: dmckean on March 28, 2021, 12:55:01 am ---
I spent a several days checking out C64 games on my MiSTer shortly after I got it and it's amazing how many completely ---steaming pile of meadow muffin--- games have absolute bangin' music. I definitely get the SID music thing, it's awesome.



--- End quote ---

:lol I think it just has something to do with the fact that game programmers at the time did everything - design work, project management, coding, art, you name it. The musicans are given the exact same project time to do only one thing, so they had time to hammer out killer music while waiting for everyone else to finish their soul draining work.

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