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MAME 2020 vs 2002
Arroyo:
--- Quote from: csnow on September 24, 2020, 06:44:58 pm ---@Haze - What old games are getting sound reworks? Are they major titles like DK, Dig Dug, Pac, Ms Pac, Galage, etc or are they more obscure titles. I haven't detected anything wrong with any of the sounds but I also don't have an original next to it to compare.
--- End quote ---
There was some recent break throughs in the late 70’s early 80’s Cinematronics Vectorbeam games (Star Castle, Armor Atrack, Space War, Star Hawk, Speed Freak, to name a few). The sound on these was pretty poor but a lot was done in Mame .223:
https://www.mamedev.org/?p=484
Also I believe work to Burgertime was done on .222
pbj:
I still see cigarette machines occasionally in Texas.
:dunno
csnow:
--- Quote from: Arroyo on September 25, 2020, 10:36:09 pm ---
--- Quote from: csnow on September 24, 2020, 06:44:58 pm ---@Haze - What old games are getting sound reworks? Are they major titles like DK, Dig Dug, Pac, Ms Pac, Galage, etc or are they more obscure titles. I haven't detected anything wrong with any of the sounds but I also don't have an original next to it to compare.
--- End quote ---
There was some recent break throughs in the late 70’s early 80’s Cinematronics Vectorbeam games (Star Castle, Armor Atrack, Space War, Star Hawk, Speed Freak, to name a few). The sound on these was pretty poor but a lot was done in Mame .223:
https://www.mamedev.org/?p=484
Thanks. I was going to go with an older version of MAME for a 4 way vertical build to save on CPU since they are just the early 80s classics. However, Burger Time is on my game list, so I will try .224 with and 2nd gen i5 and see how it works. Hopefully I wont need more CPU for that.
Also I believe work to Burgertime was done on .222
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Howard_Casto:
--- Quote from: pbj on September 25, 2020, 11:38:04 pm ---I still see cigarette machines occasionally in Texas.
:dunno
--- End quote ---
I'm sure they have them in Florida as well... right next to the vending machines that give out guns. ;)
Seob:
I have build my first cabinet based on a PC. I’m lucky that i know my way around, since setting it up was a pain in the .... I know that hyperspin isn’t the easiest, and that there are other solutions. But then there is windows with it’s own problems throwing into the mix.
For my second build i’m going to use a raspberry pi. I don’t need to emulate newer systems, since i do not add analog controls to it. So even N64 and psone are most likely not going to make it onto my cabinet. And for me it doesn’t need to be 100% accurate. Since i do not have a reference arcade machine To compare the game to. And according to the NTSC region, our PAL games run to slow anyway so i’m used to the games not being 100%.
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