Arcade Collecting > Restorations & repair |
Sega Indy 500 4 seats |
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Mike A:
So the steering issue is real physical damage. The other three seats all steer fine. Seat 3 is bad. The steering wheel is supposed to turn to the left and stop and then to the right and stop. Kind of like a real car, but only 270 degrees of motion lock to lock. This wheel spins freely. It works, but it gets wacky with the force feedback and then directions get reversed. It can be a mess. So here is the problem. That metal piece is supposed to be welded to the shaft sleeve. When it is working that piece clunks into a metal wall on either side to limit its motion. A friend of mine is going to pick it up tomorrow and take it to his shop to fix it up. They work on military grade Humvees all day so this should be easy. |
Mike A:
Check out my shaft. |
bperkins01:
skinny... |
Howard_Casto:
Long greasy and with metric threads.... just like the ladies like 'em. So if I'm understanding you correctly there aren't limit switches but rather physical stops to keep the wheel from going wack-a-do? That is really odd as the earlier sega racers had limit switches in addition to the physical stops.... mame has them hacked and I de-hacked and hooked them up as inputs when I used to work on outrun in mame is the only reason I know. |
nexusmtz:
--- Quote from: Mike A on May 18, 2021, 08:28:39 pm ---So the steering issue is real physical damage... That metal piece is supposed to be welded to the shaft sleeve. When it is working that piece clunks into a metal wall on either side to limit its motion. --- End quote --- How many slams and at what force were necessary to break that? This is why we can't screw joysticks into MDF. |
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