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javeryh's Woodgrain Cabaret Copy
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javeryh:

--- Quote from: PL1 on February 13, 2021, 07:35:47 pm ---
--- Quote from: javeryh on February 13, 2021, 03:27:43 pm ---So... how do I use this thing?  I plugged in the red and black leads... do I need to have the cabinet turned on to check the connections (continuity?)?

--- End quote ---
No.  Never try to measure resistance/test for continuity with power applied to the component or circuit.
- The batteries in the meter provide the teeny tiny amount of current required for resistance measurements/continuity tests.
- If you try to measure resistance/test for continuity with power applied to the circuit, at best you will get an inaccurate reading and at worst you will damage the meter.   :scared

+1 on watching a few YouTube videos like this one to learn how to use your meter.
- The leads are backward at 8:41, but the rest of the video looks/sounds good.




Scott

--- End quote ---

Thanks.  I think I've got it.  I was able to at least test the connectivity and it all seems to be working.  I get beeps on all buttons/switches.  I still hold my breath when turning on the cabinet though.  Like today, I powered it on and it booted up fine but nothing was responsive right away.  I could not move up and down the game list, which has never happened.  Then finally the P1 Start button worked so I was able to jump into a game (the one it booted to on the list) and THEN everything started working so I could exit, select another game, insert coins, etc.  So weird.  Makes me think the PC is what is acting weird and not my wiring.

When it works though... it's GREAT.  Love this cabinet.
javeryh:
Coin issue solved in another thread.  Had to change:


--- Code: ---coin_impulse          10
--- End code ---

in rom.ini.  I created dowild.ini, docastle.ini and asteroids.ini in my ini folder and added that one line and now all games are working as expected.  Easy fix that caused a lot of pain since I probably rewired my coin door several times for no reason.

Next up is likely trying to switch over to GroovyMAME because of some audio glitches I'm getting in Ms. Pac-Man, Donkey Kong and some others.  My research so far (thanks Zebidee) says that this is due to the refresh rate of my monitor not syncing up with the refresh rate of the game - GroovyMAME is supposed to be able to solve this.  I'm very hesitant though because if I completely bork everything I'm going to cry.

The software is killing me though.  Yesterday I left the cab on for like 5 hours and when I came back to it the spinner was no longer responding.  Rebooting solved the issue.  Also, on 2 separate occasions when exiting into Windows, the "2" key has been pressed repeatedly for some reason.  It's not P2 Start related because that seems to be working just fine.  Pressing backspace on the keyboard stopped the 2s from being pressed and things went back to normal.  So so strange.  I have been making a lot of changes trying to troubleshoot problems as they pop up so maybe I changed something somewhere that is causing it?  Doesn't seem to affect regular gameplay so I'll just assume it's OK.

Other than the audio and the occasional hiccup, it has been playing great.  Lots of fun with a game list that's about 180 games long.  It's a bit much and I'm slowly trimming down the list... and also realizing I don't like as many horizontal games as I should.  Right now I have X-Men, Final Fight, Double Dragon, Simpsons, TMNT, etc. but I really don't care for beat-em-ups - especially on a 1P cabinet.  Can't see myself ever playing them but I'm sure guests will ask.  Same thing with NBA Jam/Hangtime, etc.

I may end up building a simplified version of this cab this summer - my nephew is starting to show an interest and my sister asked if building one would be possible.  I didn't commit yet because I'm not sure I need it to be a chore but it would give me something else to work on...  Probably just stick to the "Tully" design with an LCD and no dynamic marquee to make it simple... we shall see...
vertexguy:

--- Quote from: javeryh on February 22, 2021, 11:12:16 am ---Yesterday I left the cab on for like 5 hours and when I came back to it the spinner was no longer responding.  Rebooting solved the issue.  Also, on 2 separate occasions when exiting into Windows, the "2" key has been pressed repeatedly for some reason.

--- End quote ---

Just some ideas to help get your trouble shooting gears turning...

Only idea that comes to mind for these issues at the moment is Windows.  Make sure Windows power saving options are completely disabled across all your devices.  Otherwise after a while of idling windows will attempt to power down usb devices as an example (presumably your trackball is one of them).

The multiple button press thing is tougher, but maybe related to windows accessibility?    If you hold down any keyboard key for very long windows accessibility will kick in and could possibly do some weird stuff.  Completely disable that.


javeryh:

--- Quote from: vertexguy on February 22, 2021, 11:38:48 am ---
--- Quote from: javeryh on February 22, 2021, 11:12:16 am ---Yesterday I left the cab on for like 5 hours and when I came back to it the spinner was no longer responding.  Rebooting solved the issue.  Also, on 2 separate occasions when exiting into Windows, the "2" key has been pressed repeatedly for some reason.

--- End quote ---

Just some ideas to help get your trouble shooting gears turning...

Only idea that comes to mind for these issues at the moment is Windows.  Make sure Windows power saving options are completely disabled across all your devices.  Otherwise after a while of idling windows will attempt to power down usb devices as an example (presumably your trackball is one of them).

The multiple button press thing is tougher, but maybe related to windows accessibility?    If you hold down any keyboard key for very long windows accessibility will kick in and could possibly do some weird stuff.  Completely disable that.

--- End quote ---

Thanks.  I disabled Windows accessibility.  Good call on that - it can only screw stuff up. 

I think I just figured out the spinner issue.  I bought a cheap wireless mini keyboard with a mouse touchpad that came with a USB dongle.  Seems like that was the issue.  Without the dongle plugged in, the spinner is working perfectly fine.  I had multimouse set to 1 in mame.ini but it was still getting confused.  My guess is that on boot sometimes it would recognize the keyboard/mouse and not the spinner.  I guess I'll still be plugging in a giant USB keyboard for troubleshooting.  No big deal I guess. 

So I'm back to 100% functionality.
Zebidee:

--- Quote from: javeryh on February 22, 2021, 11:12:16 am ---Next up is likely trying to switch over to GroovyMAME because of some audio glitches I'm getting in Ms. Pac-Man, Donkey Kong and some others.  My research so far (thanks Zebidee) says that this is due to the refresh rate of my monitor not syncing up with the refresh rate of the game - GroovyMAME is supposed to be able to solve this.
--- End quote ---

To be fair there are some other possible causes, but mismatching monitor/game refresh rates is the most likely. There are things you can do in MAME to minimise audio issues, but if you use Groovymame properly you don't need them as it matches game speed to natural refresh rate anyway, so the root cause of the problem goes away.

To isolate any frontend issues, try to run games properly without using the frontend first. It is possible Hyperspin introduces some sound errors. And check your audio settings in mame.ini.

For the bold and the daring, there are also the "portaudio" settings you can play with to reduce audio latency even more, but just try to get it working normally first.
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