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Author Topic: CRT Emudriver - Non emulated compatible games  (Read 69244 times)

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buttersoft

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Re: CRT Emudriver - Non emulated compatible games
« Reply #120 on: December 14, 2021, 08:08:13 pm »
+1 for DC2/Display Changer 2. It's the only tool to change resolution i've found that will work reliably with batfiles, etc.

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Re: CRT Emudriver - Non emulated compatible games
« Reply #121 on: December 15, 2021, 05:25:38 am »
My understanding of the problem is that Switchres uses system() api as a shell for the launch command, but probably system() isn't starting the exe from inside its folder. Some exes are smart enough to find their files anyway, some aren't. There are other better apis that could be used but are os specific. Anyway, I believe that just doing a cd to exe path before calling switchres in your bat file should do the trick.
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Re: CRT Emudriver - Non emulated compatible games
« Reply #122 on: December 17, 2021, 05:10:25 am »
My understanding of the problem is that Switchres uses system() api as a shell for the launch command, but probably system() isn't starting the exe from inside its folder. Some exes are smart enough to find their files anyway, some aren't. There are other better apis that could be used but are os specific. Anyway, I believe that just doing a cd to exe path before calling switchres in your bat file should do the trick.

Thanks for reply and explanation Calamity. I would like to try this second way... What should I exactly write in the .bat to run the game (cd to exe????) Thanks. :)

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Re: CRT Emudriver - Non emulated compatible games
« Reply #123 on: December 17, 2021, 07:21:53 am »
cd to exe????
"cd" is the command to change directory.

If the game executable (exe) program is located at "C:\game\game.exe" and the game data files are in "C:\game\data\" (an absolute path), games will often use the shorter ".\data\" (a relative path saying to look in the "data" sub-directory under the current directory) since they assume you will be in the "C:\game\" directory when you launch game.exe.

If you're in a different directory like "C:\frontend\" when you launch game.exe, a game using relative paths will look for the game data in "C:\frontend\data\".   :embarassed:

I think Calamity is saying that to ensure a game executable using relative paths can find the game's data files, you would do something like this:
- Use the cd command to go to the directory containing the game's executable program
- Launch switchres using an absolute path and the necessary settings/options mentioned here switchres <width> <height> <refresh> [options]
- Launch the game executable

I'm not sure if you would use "%fullpath%run.lnk" or "C:\switchres\switchres.ini" for the -l option.   :dunno

C:\frontend\game.bat
Code: [Select]
cd C:\game\
C:\switchres\switchres.exe -s 416 240 60 -l "%fullpath%run.lnk"
game.exe


Scott

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Re: CRT Emudriver - Non emulated compatible games
« Reply #124 on: December 20, 2021, 11:19:36 am »

eviljubs

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Re: CRT Emudriver - Non emulated compatible games
« Reply #125 on: January 30, 2022, 08:27:06 pm »
Thanks to everyone for all their hard work here, and for starting the gsheet logging all the info on these games, it's extremely useful.  I'm working on adding some of these games via switchres .bats but I've run into a few issues maybe you guys can help me solve.  Some of my games will switch resolutions, and then exit out, because the game hasn't started yet.  Is there a way to add some sort of timer mechanism for it to wait for a game to launch before it checks for it? (for reference, I'm running into this w/ blazing chrome and downwell)  Others, like Dead Cells, launch another cmd window prior to launching the game, and then close that, so it switches the resolution back to desktop res.  Is there a way to solve this also?  Here is how I am setting up my .bat files for each game:

cd C:\Program Files (x86)\Steam\steamapps\common\Downwell
c:\switchres\switchres.exe -m pc_70_120 -s 384 284 120.022 -l Downwell.exe

I'm also using a PC CRT, so my settings are a bit different than a lot of people, but it works just fine for most games, I generally just have to double the refresh rate to 120hz to hit 31khz or thereabouts.

Also running into a different problem with Chasm running from steam, it won't launch directly from the .exe for some reason.  Only via steam itself, or the URL shortcut it creates.  Not sure if anyone else has run into this either.

Most others are working well, and I will post some compatible ones that haven't been listed yet as well once I'm done tinkering around with all the settings and things a bit.  I just wanted to see if anyone else might be able to help with these while I'm working on setting my library up.

Thanks in advance.

eviljubs

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Re: CRT Emudriver - Non emulated compatible games
« Reply #126 on: February 02, 2022, 07:06:00 pm »
As promised, here's my list of games so far that I've found to be compatible.  I'll try not to include any others that have been noted here but aren't in the gsheet yet, but I may miss some.  Also please let me know if any of these are incorrect, I'll be happy to test out other settings but these are what I found worked for me.  I'll also try to note any special instructions as well.

Ape Out 432x240 - This one will work, but takes some messing around in the menu to get it to render properly.  Not sure how to fix it yet, but you can get it functioning.
Annalyn 640x480 - I saw somewhere that this would run at a lower res, but I couldn't get it working.
Carrion 640x480
Hammerwatch 480x270
Legend of Dungeon 640x480
Loop Hero 640x480
Luftrausers 640x480
Master Spy 320x240
Noita 640x480
Nongunz 576x320
Papers Please 570x320
Pixel Shinobi Nine Demons of Mamoru 640x480
Rashlander 320x240
Slain! Back From Hell 576 x 320
Streets of Rogue 640x480
The Messenger 576x320
Valfaris 640x480
Volgarr the Viking 640x480
Whoa Dave 480x288

All of mine are running at 120hz generally because I'm on a pc crt, so use your own refresh rates and/or adjust accordingly.

psakhis

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Re: CRT Emudriver - Non emulated compatible games
« Reply #127 on: February 03, 2022, 01:28:03 pm »
Thanks for the contribution @eviljubs.
I'll update gsheet soon!

About your problem with switchres and paths, try to pass fullpath on .bat; something like:

@echo off
set fullpath=%~dp0
c:\switchres\switchres.exe -m pc_70_120 -s 384 284 120.022 -l "%fullpath%Downwell.exe"


Another option is creating a windows shortcut.

eviljubs

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Re: CRT Emudriver - Non emulated compatible games
« Reply #128 on: February 05, 2022, 07:08:38 pm »
Thanks for the contribution @eviljubs.
I'll update gsheet soon!

About your problem with switchres and paths, try to pass fullpath on .bat; something like:

@echo off
set fullpath=%~dp0
c:\switchres\switchres.exe -m pc_70_120 -s 384 284 120.022 -l "%fullpath%Downwell.exe"


Another option is creating a windows shortcut.

Thanks for the help!  However, I don't think it's a path issue, all my other games work great with the way I'm setting up the .bats. Steam games, epic games, GOG games, doesn't really seem to matter.  It's really only a few that exhibit a certain behavior that causes it not to work, namely, they open another window prior to opening the main game (not the .bat I'm running, but something the game is running itself), or sometimes just take too long to start (at least, I think that's the problem).  I'm not sure how to force them to launch without doing this behavior, but other people seem to have it working fine, so I'm not really sure how they accomplished it.  You also mentioned making shortcuts for them, but the default steam ones are weird url shortcuts that launch a url to tell steam to start the games.  I can make .lnk ones manually, but I'm not entirely sure how the command line arguments work within a windows shortcut for switchres.   If you could give me an example of how to set one up that'd be awesome.  Maybe running them from a shortcut will change the behavior I'm experiencing?

Thanks again
« Last Edit: February 05, 2022, 07:10:21 pm by eviljubs »

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Re: CRT Emudriver - Non emulated compatible games
« Reply #129 on: February 07, 2022, 12:11:53 pm »
Hi, a shorcut (.lnk) can be used on switchres too.

c:\switchres\switchres.exe -m pc_70_120 -s 384 284 120.022 -l "%fullpath%Downwell.lnk"

I have Downwell working but on 15khz (60hz), maybe game is not accepting 120hz ¿?

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Re: CRT Emudriver - Non emulated compatible games
« Reply #130 on: February 08, 2022, 09:36:39 am »
As promised, here's my list of games so far that I've found to be compatible.  I'll try not to include any others that have been noted here but aren't in the gsheet yet, but I may miss some.  Also please let me know if any of these are incorrect, I'll be happy to test out other settings but these are what I found worked for me.  I'll also try to note any special instructions as well.

Ape Out 432x240 - This one will work, but takes some messing around in the menu to get it to render properly.  Not sure how to fix it yet, but you can get it functioning.
Annalyn 640x480 - I saw somewhere that this would run at a lower res, but I couldn't get it working.
Carrion 640x480
Hammerwatch 480x270
Legend of Dungeon 640x480
Loop Hero 640x480
Luftrausers 640x480
Master Spy 320x240
Noita 640x480
Nongunz 576x320
Papers Please 570x320
Pixel Shinobi Nine Demons of Mamoru 640x480
Rashlander 320x240
Slain! Back From Hell 576 x 320
Streets of Rogue 640x480
The Messenger 576x320
Valfaris 640x480
Volgarr the Viking 640x480
Whoa Dave 480x288

All of mine are running at 120hz generally because I'm on a pc crt, so use your own refresh rates and/or adjust accordingly.

Annalyn is 288×224 60hz in Tate.

« Last Edit: February 08, 2022, 10:15:59 am by Rion »

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Re: CRT Emudriver - Non emulated compatible games
« Reply #131 on: February 10, 2022, 12:56:34 pm »
Rise of the Third Power 426x240@60
Beholgar 426x240@60 / 480x270@60/50
« Last Edit: February 10, 2022, 01:35:03 pm by Rion »

Chebby

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Re: CRT Emudriver - Non emulated compatible games
« Reply #132 on: February 10, 2022, 05:16:36 pm »
Paro Paro
http://ooeshinichiro.work/archives/24253212.html

256x240 60

in the config set Timer to 0 to avoid tearing

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Re: CRT Emudriver - Non emulated compatible games
« Reply #133 on: February 10, 2022, 05:26:32 pm »
AM2R

320x240 60 Sync On

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Re: CRT Emudriver - Non emulated compatible games
« Reply #134 on: February 13, 2022, 05:12:23 pm »
Hi, a shorcut (.lnk) can be used on switchres too.

c:\switchres\switchres.exe -m pc_70_120 -s 384 284 120.022 -l "%fullpath%Downwell.lnk"

I have Downwell working but on 15khz (60hz), maybe game is not accepting 120hz ¿?

I tried doing it via the shortcut method you mentioned, and it still has the same behavior.  It could be that it doesn't like the resolution, I'm going to try getting a vga to composit transcoder soon, so hopefully I'll be able to actually test most of the 15khz settings, maybe that will help.  I'm still not sure how to fix the ones that open another window prior to starting, or just seem to want to change to their own resolution no matter what you do ahead of time.

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Re: CRT Emudriver - Non emulated compatible games
« Reply #135 on: February 14, 2022, 08:08:48 pm »
Paro Paro
http://ooeshinichiro.work/archives/24253212.html

256x240 60

in the config set Timer to 0 to avoid tearing

Nice catch! Love it. So Cute  ;D

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Re: CRT Emudriver - Non emulated compatible games
« Reply #136 on: February 15, 2022, 04:07:21 am »
Infernax 427x240@60 (Same as Blazing Chrome)

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Re: CRT Emudriver - Non emulated compatible games
« Reply #137 on: February 15, 2022, 05:56:10 am »
Infernax 427x240@60 (Same as Blazing Chrome)
Nice! Too bad my card/TV dosen't Sync with this resolution😔

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Re: CRT Emudriver - Non emulated compatible games
« Reply #138 on: February 15, 2022, 09:26:32 am »
Mk11 on a tri-sync if you dare to push it to 1024×768.  Kind of a fringe case, but its there. ;D

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Re: CRT Emudriver - Non emulated compatible games
« Reply #139 on: February 15, 2022, 11:44:09 am »
Has anyone managed to get MK 9, X or 11, or even SF5 on a standard arcade monitor (I guess 15khz up to 640x480)
Up to now, my only option is to use rpcs3 or xenia for mk9, but I'm definetely more interested in running the PC versions.

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Re: CRT Emudriver - Non emulated compatible games
« Reply #140 on: February 15, 2022, 12:03:54 pm »
I have sf4 and sf5 on my arcade, but they are running at 800x600 on a tri sync monitor. Haven't tried them at low res.

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Re: CRT Emudriver - Non emulated compatible games
« Reply #141 on: February 16, 2022, 06:59:43 pm »
Has anyone managed to get MK 9, X or 11, or even SF5 on a standard arcade monitor (I guess 15khz up to 640x480)
Up to now, my only option is to use rpcs3 or xenia for mk9, but I'm definetely more interested in running the PC versions.

I have SF VI and V running in Steam Proton on Linux in 480i.
I don't own any modern Mortal Kombat so I can say if it works or not.

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Re: CRT Emudriver - Non emulated compatible games
« Reply #142 on: February 17, 2022, 10:24:28 am »
From Locomalito:
Mutants from the deeps 256x224 60 F1 to toggle scanlines
Abbaye des morts 288x224 60
Verminian Trap 320x240 60
Darkula 320x240 60

Doujin
Lucky x Ika Musume 3X 320x240 60
Laserreimu 320x240 60

From Itch.io
Demon Burst 256x256
Shooterhouse 320x240 60 press f5 for correct size

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Re: CRT Emudriver - Non emulated compatible games
« Reply #143 on: February 17, 2022, 03:53:30 pm »
Has anyone managed to get MK 9, X or 11, or even SF5 on a standard arcade monitor (I guess 15khz up to 640x480)
Up to now, my only option is to use rpcs3 or xenia for mk9, but I'm definetely more interested in running the PC versions.
Mk11 gives a complaint "monitor must support 1028x768 resolution"and will not start at lower resolutions.

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Re: CRT Emudriver - Non emulated compatible games
« Reply #144 on: February 26, 2022, 11:07:55 am »
Updated post. Thank you for all contributions to the list!

I find these especially good for my taste:
- AM2R
- Annalynn
- Paro Paro
- Laserreimu
- Infernax
- Master Spy
- Okinawa Rush




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Re: CRT Emudriver - Non emulated compatible games
« Reply #145 on: February 27, 2022, 03:59:41 pm »
Updated post. Thank you for all contributions to the list!

I find these especially good for my taste:
- AM2R
- Annalynn
- Paro Paro
- Laserreimu
- Infernax
- Master Spy
- Okinawa Rush

Nice Thanks!
I've tried more games that works with low resolution:

- 320x240 Guardian of Paradise
Super Nice Game by E.Hashimoto! A zelda style action RPG translated in english.
(In order to run the Game I used Dgvoodoo and set Vsync Off to run it smoothly)

- 320x240 Eternal Fighter Zero
All female doujin figthing game
(Same as Guardian Paradise, use dgvoodoo to run the game, uncheck the 640x480 box in the config file.)

- 320x240 Noitu Love 2 Devolution
Super cool game, but I can see a lot of Frame drops, let me know how it works for you.

- 320x240 Hyper Princess pitch
Nice Smash TV style Shmup

- 246x192 La Mulana (2006 original version) press f6 to toggle scanlines

- 320x240 Minit

- 320x240 Kathy Rain Director’s cut (windows aero off)
Point and click adventure. I've played for about one hour and looks interesting.
Note that the normal version of the game (not the director's cut) runs in interlaced mode.

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Re: CRT Emudriver - Non emulated compatible games
« Reply #146 on: March 02, 2022, 05:11:59 am »
The friends of Ringo Ishikawa 384x216
Arrest of a stone Buddha 320x240

Octopath Traveler 640x480 (Letter-boxed) or 854x480 (16:9 to 4:3)
This game refuses to run in anything under that, even when using border less window. Only tested via Wine Proton.
« Last Edit: March 02, 2022, 06:23:10 am by Rion »

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Re: CRT Emudriver - Non emulated compatible games
« Reply #147 on: March 02, 2022, 02:57:40 pm »
@Rion,
The friends of Ringo Ishikawa it's 256x160. Best with 256x200 resolution on a fullscreen borderless.


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Re: CRT Emudriver - Non emulated compatible games
« Reply #148 on: March 03, 2022, 05:58:33 am »
@Rion,
The friends of Ringo Ishikawa it's 256x160. Best with 256x200 resolution on a fullscreen borderless.

Thanks!

99Vidas 427x240@60

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Re: CRT Emudriver - Non emulated compatible games
« Reply #149 on: March 04, 2022, 06:35:46 am »
Somebody know the resolution of MOON DANCER? https://store.steampowered.com/app/1790250/Moon_Dancer/

psakhis

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Re: CRT Emudriver - Non emulated compatible games
« Reply #150 on: March 04, 2022, 06:49:24 am »
Somebody know the resolution of MOON DANCER? https://store.steampowered.com/app/1790250/Moon_Dancer/
Seems 450x300..a rarely resolution.

EDIT: on 15khz, your best bet is 450x480@60i. Pixel perfect but widescreen
« Last Edit: March 04, 2022, 10:41:11 am by psakhis »

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Re: CRT Emudriver - Non emulated compatible games
« Reply #151 on: March 04, 2022, 11:14:24 am »
Somebody know the resolution of MOON DANCER? https://store.steampowered.com/app/1790250/Moon_Dancer/
Seems 450x300..a rarely resolution.

EDIT: on 15khz, your best bet is 450x480@60i. Pixel perfect but widescreen
Thanks
« Last Edit: March 08, 2022, 10:47:44 am by Chebby »

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Re: CRT Emudriver - Non emulated compatible games
« Reply #152 on: March 15, 2022, 06:19:47 am »
Cursed Castilla EX               288x224@60

First of all thanks to everyone who collaborates with this useful post.

My tests with Maldita Castilla EX, with the quoted resolution, is that they produce tearing. But I have found that reducing the vertical resolution to 220 works perfectly, without tearing:

Cursed Castilla EX 288x220@60  (mode 2)


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Re: CRT Emudriver - Non emulated compatible games
« Reply #153 on: March 18, 2022, 08:33:06 pm »
 There are some pixel art games for the Switch, and two working emulators: Yuzu and Ryujinx, usable with Opengl or vulkan
My configuration (ati hd6950 and crt emudriver) Supports OpenGl 4.5 and does not support vulkan.
Yuzu dont work for me as it needs OpenGl 4.6, so I have to use mesadriver, but performance falls radically (for me only Clockwork aquario is usable here).
Ryujinx works but only boots some games in my config (it only boots Stardew Valley, Windjammers 2 and Dumpy & Bumpy. Clockwork aquario boots but wont show real game graphics, olny the ---smurfy--- Swith menu)

384*216? (1920*1080 /5)
Pushy and pully

320*240 (1280*720 x/4 y/3)
Clockwork aquario (you can manage the aspect ratio modification playing with emulator and ingame settings )

427*240 (1280*720 /3)
Dumpy and bumpy
Tonight we riot (some ui elements are not pixelperfect)

480*270 (1920*1080 /4)
Ninja warriors once again
Kemono heroes
Golf story
Stardew valley (the pixelart work is very messy. It seems menu and game uses different resolutions).

640*360? (1280*720 /2)
Killer queen black
Windjammers 2

The switch itself displays two resolutions:
Hadheld: 1280*720
Docked: 1920*1080
So you multiply with entire numbers: for example ninja warriors should display in docked mode as its base resolution is 480*270. If you use handheld mode it wont show clean pixels.
« Last Edit: March 19, 2022, 08:20:34 am by phasermaniac »

Recapnation

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Re: CRT Emudriver - Non emulated compatible games
« Reply #154 on: March 19, 2022, 09:57:00 pm »
Never tried a NS emulator, but many of those have WIN versions, so using these makes more sense in every regard. You'll find out the games' design resolution (assuming it's only one) much easier as they're not restricted to NS' specifications.

For instance, Windjammers 2 (which is anything but "pixel art", by the way) seems to be entirely designed at 1920 * 1080:

https://store.steampowered.com/app/1114290/Windjammers_2/


Dumpy & Bumpy (here) is designed at 400 * 240:




I haven't tried it but I guess it can be displayed at this resolution without much hassle with a 15-kHz monitor (and then tweaking the vertical amplitude in order to keep the original picture ratio as much as you can). Better yet, though, a 24-kHz monitor for 400 * 300 with borders. Even a 31-kHz monitor would do with some tweaking.


Some of those sadly didn't get a WIN version, indeed. Can Clockwork Aquario really be displayed without the borders, for a 4 : 3 picture through an emulator?

The Ninja Warriors Once Again' design resolution isn't 480 * 270, though, but 427 * 240 -- it's upscaled anamorphically when displayed through a console, sadly. Check some comparison pictures along this thread:

https://postback.geedorah.com/foros/viewtopic.php?pid=25439#p25439

If you have success with this one, let us know; if there's a game that deserves something better than a flat panel, that's Once Again.


« Last Edit: March 19, 2022, 09:59:28 pm by Recapnation »

phasermaniac

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Re: CRT Emudriver - Non emulated compatible games
« Reply #155 on: March 20, 2022, 06:25:55 am »
Yes, you have reason, Ninja Warriors was the sake to test this.
I added Windjammers2 only because it's a windjammers secuel, it obviously is not pixelart.

Clockwork aquario in 320x240:
-Yuzu Config->Graphics->Aspect Ratio->Stretch
-Clockwork aquario ingame options: Display: fullscreen
You can bypass the Swith style menu and enter directly to the real game with an ahk, sending keystrokes. You can even hide this with an "loading game" always on top gui, and disable sounds with some commandline sound program until it finishes the launch.

Ninja Warriors. I think if you have a GCN graphics card it should work for you, as it should support a greater Opengl version or vulkan. Testing in another pc with a flat screen I don't get to display it perfect neither in 1920x1080 nor in 1280x720. But 1920x1080 shows less pixel deformations, thats why I supposed it was 480x270.

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Re: CRT Emudriver - Non emulated compatible games
« Reply #156 on: March 20, 2022, 11:02:38 am »
Thanks for the mini-guide for Aquario; would you mind posting a screenshot taken with the Print Screen key?

By the way, Once Again is 427 * 270 and not 427 * 240 as I posted, hence the anamorphic scaling. Like this:



You'd need a 24-kHz monitor (or at least, a 31-kHz one) in order to properly display this and not destroying the game with suboptimal refresh rates.
« Last Edit: March 20, 2022, 11:07:28 am by Recapnation »

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Re: CRT Emudriver - Non emulated compatible games
« Reply #157 on: March 21, 2022, 03:42:43 pm »
No, I'm in another pc now, I dont have my arcade close to me.

A pc game I found recently, and it's very good, graphically I love it:
Spookids (2p topdown action) 386x216?
It's part of Spooky Station pack. It's curious to find a quality game there, as the rest of the games are very bad.

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Re: CRT Emudriver - Non emulated compatible games
« Reply #158 on: March 22, 2022, 07:05:47 am »
ITORAH 854x480@60i (4:3 from 16:9)
Toziuha Night Draculas Revenge 854x480@60i (4:3 from 16:9)
« Last Edit: March 22, 2022, 07:08:33 am by Rion »

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Re: CRT Emudriver - Non emulated compatible games
« Reply #159 on: March 22, 2022, 03:34:52 pm »
No, I'm in another pc now, I dont have my arcade close to me.

Oh, no hurries. This week, next month, whenever you find the chance it'll be helpful.



Quote
A pc game I found recently, and it's very good, graphically I love it:
Spookids (2p topdown action) 386x216?

Seems so:

https://postback.geedorah.com/foros/viewtopic.php?pid=28512#p28512