Software Support > GroovyMAME

How To Adjust Individual Games Resolution?

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FrizzleFried:
Groovymame wants to run WORLD CLASS BOWLING and SHUFFLESHOT at an interlaced resolution for some strange reason.  Each game should run at 384 x 240 ...

How do I make the change?

Sledge:

--- Quote ---Important note: posts reporting GM issues without a log will be IGNORED.
Steps to create a log:
 - From command line, run: groovymame.exe -v romname >romname.txt
 - Attach resulting romname.txt file to your post, instead or pasting it.
--- End quote ---

FrizzleFried:
It can be difficult getting information from my MAME cabinet which is out in the garage and not "always" wired.  I'm not exactly reporting a specific game "bug" but rather trying to learn how to fix small issues like this myself so I don't have to bug the support team over small issues.  I'm going to go out on a limb and "assume" it's not too terribly difficult to adjust the resolution a game pops up in using Groovymame.  Maybe I am wrong?  If so... my apologies... but if it's NOT too difficult,  could someone explain the process so I can rectify my own issues without having to resort to posting minor resolution issues with random games here?

If it's absolutely necessary I run and submit the LOG,  I will bring out a thumb drive to bring that file over to my main PC so I can upload it... but again,  I'd rather fix my own issues like this if possible.

digitron:
Hey Frizzle, I'm a GM noob so take these words with a grain of salt :) but did you generate your modes with your monitor in Windows Portrait mode by chance?

I had a similar issue because I created & and installed my VMMaker modes with my CRT in Windows Portrait mode. Once I put it back to Windows Landscape, generated the modes, THEN moved the monitor to a vertical position, I set orientation=vertical in mame.ini, went back to Windows Portrait mode, then GM picked the correct resolutions for all games, it works perfectly (super modes).

As a test to see if you have the correct modes installed, you can set interlace to 0 in mame.ini, if the game shows up in the correct res then you know you have the right modes installed and disregard everything I just said.

FrizzleFried:

--- Quote from: digitron on June 17, 2019, 09:00:24 pm ---Hey Frizzle, I'm a GM noob so take these words with a grain of salt :) but did you generate your modes with your monitor in Windows Portrait mode by chance?

I had a similar issue because I created & and installed my VMMaker modes with my CRT in Windows Portrait mode. Once I put it back to Windows Landscape, generated the modes, THEN moved the monitor to a vertical position, I set orientation=vertical in mame.ini, went back to Windows Portrait mode, then GM picked the correct resolutions for all games, it works perfectly (super modes).

As a test to see if you have the correct modes installed, you can set interlace to 0 in mame.ini, if the game shows up in the correct res then you know you have the right modes installed and disregard everything I just said.

--- End quote ---

I have plenty of modes installed... many games (heck,  every games I've played thus far until i got to the two IT games World Class Bowling and Shuffle Shot) seem to be playing in their proper resolutions... Shuuz (for example),  plays in it's proper low resolution (well,  it plays it what APPEARS to be it's proper resolution).  Also,  my cabinet is a horizontal cabinet... I'm not attempting to play vertical games on it... both Shuffleshot and World Class Bowling are horizontal games...

Should I assume that if Groovymame doesn't find the proper resolution it will default to 640x480i?   Is that what is happening?  If that is the case,  then perhaps the specific 384x240 isn't available and it's defaulting to 640x480i?   If so,  what do I modify to force those games (and then all 384x240 games) to run at the next closest resolution that my monitor does support?

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