Hello all!
So I've been experimenting with playing games like Star Wars Trilogy and Starblade as of late that require control of a crosshair.
I have 8-way sticks with flight stick style handles, top fire button and trigger button.
The initial problem I ran into is when trying to control cross hairs in games like these, if I just mapped as a joystick, the crosshair would just shoot to the corners and than snap back to center. This actually makes sense since the games are looking for analog controls and instead are just getting a button/switch press and then release.
The solution I came up with is to use joytokey to map the directions of the joystick to mouse directions. Than in game map the X and Y axis controls to mouse.
This actually works pretty well, but I can't seem to get sensitivity settings and things of that sort quite right. No matter what it still seems kind of finicky and either to jumpy or to slow.
So I was curious if anyone has messed around with a technique like this? Has anyone found something that works really well?
I know the obvious answer is to maybe buy real analogue controls but I have to admit I suffered a bit of sticker shock when looking into these things.
I was also thinking of maybe modding these eight ways to somehow reduce the amount of throw needed to hit the microswitches in the joysticks internals. Maybe by making the base of the stick wider to decrease distance needed to strike the microswitches. (These sticks will only be used for flight sim style games, so I'm not concerned about proper controls for other games).
Any takers on this topic? And thoughts?