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New Lightgun Testing - What would you like to see? |
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Easybeatuk:
I am very interested in this as I am also a light gun nut as well and I've been on mission this year to pull together a list of every light gun game across every platform and test them out using Aimtrak's. The one thing I have noticed is a lack of extra buttons meaning access to a keyboard for credits, start etc, I managed to wire in a few more to make 7 on the Aimtrak but having them built in would be excellent. 5 covers nearly all the emulators with the basics and having 2 extra program specific buttons is very useful. Fire Reload Credit Start Exit Programmable Programmable Also I moved the position of the reload button on the Aimtrak back towards the trigger as opposed to the front, this is more inline with how I like to hold the gun and is similar to the Guncon 2. Incidentally I've managed to find 560+ games (300 working) across around 30 platforms but I'll set up a separate topic on that later in the week. |
yo1dog:
Have to say that tracking looks incredibly delayed. Like 500ms+ delayed. |
Titchgamer:
--- Quote from: yo1dog on November 13, 2018, 02:01:25 am ---Have to say that tracking looks incredibly delayed. Like 500ms+ delayed. --- End quote --- Yes the tracking is delayed visually but the shooting itself is not as far as I could tell playing fast games like point blank was fine. One of the videos Andy posted had a crosshair he could not turn off and it was following his shots around the screen with a visual delay. Something to do with the mouse speed settings in windows maybe? Not sure. |
BadMouth:
--- Quote from: Titchgamer on November 13, 2018, 05:04:29 am --- --- Quote from: yo1dog on November 13, 2018, 02:01:25 am ---Have to say that tracking looks incredibly delayed. Like 500ms+ delayed. --- End quote --- Yes the tracking is delayed visually but the shooting itself is not as far as I could tell playing fast games like point blank was fine. One of the videos Andy posted had a crosshair he could not turn off and it was following his shots around the screen with a visual delay. Something to do with the mouse speed settings in windows maybe? Not sure. --- End quote --- If it was a positional gun game, it could be that the sensitivity in MAME's in game menu was left at the default. Increasing the sensitivity gets rid of the lag on mounted potentiometer basee guns anyway. The option isn't there for true light gun games, but there still might be a global setting somewhere affecting it. Mouse settings in windows will also have an effect unless multimouse(raw input) is enabled. |
Titchgamer:
--- Quote from: BadMouth on November 13, 2018, 05:18:04 am --- --- Quote from: Titchgamer on November 13, 2018, 05:04:29 am --- --- Quote from: yo1dog on November 13, 2018, 02:01:25 am ---Have to say that tracking looks incredibly delayed. Like 500ms+ delayed. --- End quote --- Yes the tracking is delayed visually but the shooting itself is not as far as I could tell playing fast games like point blank was fine. One of the videos Andy posted had a crosshair he could not turn off and it was following his shots around the screen with a visual delay. Something to do with the mouse speed settings in windows maybe? Not sure. --- End quote --- If it was a positional gun game, it could be that the sensitivity in MAME's in game menu was left at the default. Increasing the sensitivity gets rid of the lag on mounted potentiometer basee guns anyway. The option isn't there for true light gun games, but there still might be a global setting somewhere affecting it. Mouse settings in windows will also have an effect unless multimouse(raw input) is enabled. --- End quote --- It was Point Blanks service menu that test was done on. We never played any positional games tbh never even thought about them but as you say they take some pissing around to get working right! My guess it was the mouse settings. I will post up the point blank footage if you guys want but it did not come out well as you can only see the back of the gun and 2/3 of the screen lol. |
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