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New Lightgun Testing - What would you like to see? |
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ark_ader:
--- Quote from: markc74 on February 14, 2019, 05:37:06 pm ---I just like to see the whites of their eyes ;D I'll check out that vid. There was a thing a while ago using fish eye lenses to decrease distance. Is that something that could be possible here? If its software driven I'm guessing anythings possible but curious if it would work --- End quote --- Not sure if that would be a good idea but it would have helped Marty out I guess.... |
Titchgamer:
--- Quote from: markc74 on February 14, 2019, 05:37:06 pm ---I just like to see the whites of their eyes ;D I'll check out that vid. There was a thing a while ago (about a different gun) using fish eye lenses to decrease distance. Is that something that could be possible here? If its software driven I'm guessing anythings possible but curious if it would work --- End quote --- Yes it would be possible to use a wide angle lens in theory but I would guess it likely to cause other issues. I think the camera/lens he is using atm is pretty wide anyway but you still would not be able to get super close as for it to shoot it needs to see the whole screen to work. So yeah no seeing the whites of their eyes unless you have eagle vision lol |
SammyWI:
--- Quote from: Titchgamer on February 14, 2019, 02:10:41 pm ---Also just to add.... If I play my A51 cab my arm movement across the 21” screen corner to corner is around 21”. Prob a little less to be realistic but lets stick with 21”. Now when I was playing sportsgun on my 47” wide screen LCD I was probably moving around 18” corner to corner. Of course these distances can increase slightly if you get closer but it does not really prove anything by doing so. The main question is does it shoot where you are pointing it and the short answer is yes it does. --- End quote --- That's pretty much all I'm looking for. I really don't get the desire to get super close to the screen but different strokes and all, I guess. I really hope it will work on a projector screen at a reasonable distance (8 to 10 feet from a 7 foot screen or so). So bring on the Kickstarter! |
Titchgamer:
--- Quote from: SammyWI on February 14, 2019, 08:01:10 pm --- --- Quote from: Titchgamer on February 14, 2019, 02:10:41 pm ---Also just to add.... If I play my A51 cab my arm movement across the 21” screen corner to corner is around 21”. Prob a little less to be realistic but lets stick with 21”. Now when I was playing sportsgun on my 47” wide screen LCD I was probably moving around 18” corner to corner. Of course these distances can increase slightly if you get closer but it does not really prove anything by doing so. The main question is does it shoot where you are pointing it and the short answer is yes it does. --- End quote --- That's pretty much all I'm looking for. I really don't get the desire to get super close to the screen but different strokes and all, I guess. I really hope it will work on a projector screen at a reasonable distance (8 to 10 feet from a 7 foot screen or so). So bring on the Kickstarter! --- End quote --- Well it defo works with a projector! No idea of distance though :p |
thet0ast3r:
--- Quote from: markc74 on February 14, 2019, 05:37:06 pm ---I just like to see the whites of their eyes ;D I'll check out that vid. There was a thing a while ago (about a different gun) using fish eye lenses to decrease distance. Is that something that could be possible here? If its software driven I'm guessing anythings possible but curious if it would work --- End quote --- Well it *should* definetly work with a wide angle lens. The question is how robust, flexible and performant the software is written. It should be no problem to get rid of the lens distortion. Accuracy *should* not be a problem. If its possible to correct for lens distortion and detect the screen in realtime; thats another story. Detection time also adds to the input lag. Best case andy uses a 60 fps camera: 16,67 ms delay + processing and displaying. It`s gonna add up, hopefully not too much. |
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