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Keyboard2Xinput (Virtual X360 pads from keyboard)
floodie:
update : so i checked a few things last night... Installed the Visual C++ Redistributable for Visual Studio 2015 32bit but that didnt make the difference... I noticed that i was getting the error in my k2x Log file to suggest i was missing this ReDis'
at Nefarius.ViGEm.Client.ViGEmClient.vigem_alloc()
at Nefarius.ViGEm.Client.ViGEmClient..ctor()
at Keyboard2XinputLib.Keyboard2Xinput..ctor(String mappingFile)
at Keyboard2XinputGui.Keyboard2XinputGui.InitK2x()
at Keyboard2XinputGui.Keyboard2XinputGui..ctor(String aMappingFile)
at Keyboard2XinputGui.Program.Main(String[] args)
After this i would swap out the Mapping.ini files and sometimes the program would SEEM to work and not dissapear. I knew it was working also because i could toggle it RED with the Divide key as per the mapping i had... however, loading Streets of Rage 4 or any other windows game it just would not see my ipac button pressed.. Even though i had mapped the ipac keyboard keys to ABXY etc in the mappings.ini (All upper case too).
i cant see how people have praised this SW so much, ive had nothing but issues, crashes, and crazy glitchyness.. It must be my set up or something as i fail to believe every one here is mad and that the software really is bad. Just need to get to the bottom of it
Schwing:
Hi floodie,
Did you install ViGem? Could you post your config and the complete log file afetr an unsccessful launch?
kagaden:
Hey ya'll!
I'm back and FINALLY was able to get into work to take my cab PC's home for the holidays to give them their yearly upgrade.
@Schwing, I'll do some testing on MK and Injustice on both machines.
@Schwing, were you able to remove the error toast on duplicant runs in the latest version? I'm excited to check it out.
@Earlier post on mouse jiggler, that's a brilliant idea if I can find someway to move the mouse on Xinput now... :lol I'm going to think about this some, the problem will be making mouse jiggler exit when there's no input so the timer can close the game.
@Even Earlier posts on launch scripts. I'll add mine now that I have access.
This pandemic has sucked heh. Be back in a few days while I'm on break with some results.
Thanks for keeping this thread and awesome app alive Schwing, PM me your paypal so I can donate a little holiday merriment your way.
-K
xul:
--- Quote from: Schwing on September 06, 2020, 07:05:37 am ---Hi Xul,
it should work with MK11 (apart from trying to use A+X to throw, which only works intermitently) and DAO6. A common issue is having Joy2Key, did you use it?
--- End quote ---
Hi Schwing, I don't have Joy2Key installed on my pc/Windows10. I'm having the same problem with Samurai Showdown as well. It seems like some games just don't recognize the virtual xbox360 controllers and some games do. I did use the Ipac multi-mode on these problematic games and it recognizes them... the problem I have with using that method is that my machine BSOD's intermittently with the Ipac multimode changes sometimes... It doesn't mind your program at all. I'd prefer to use K2X. Anyway, curious if you or anyone has seen this behavior. Appreciate it. :cheers:
Foxhole:
I use k2x on samurai shodown with no issues.
Windows 7.
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