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OMFG ! new sniper rifle for silent scope !

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SNAAAKE:
JUST READ !
http://gameinfowire.com/news.asp?nid=3760
Its supposed to be like the one in the arcade...

Can't wait ! :D

Mr-Megalo:
looks the business, and silent scope isnt the same on PS2 or DC with a pad, shame its X Box tho, hpefully a PS2 version will be around at some point

Lilwolf:
I hope they have  a PC port!  


but that aint gunna happen...sigh...

Dave_K.:
Don't hold your breath.  Its not designed by Konami, so it will not be a like the arcade.  In fact I've already herd conflicting reports...and this article and pic make it look a lot worse than I expected.  First I thought it was suposed to have a gyroscopic tilt sensor, but from the picture they show a lightgun lens optic.  I imagine the screen will be flickering, reading the position via normal lightgun methods.   Next the article says that the "special sensor" only tells when your head is looking through the scope (a proximity sensor)...and just triggers the zoom funciton of the game (big freaking deal).  The point of the arcade game is to use both eyes, one looking through the scope at the magnified picture, and the other looking at the wide shot to see everything else around your target.

Without a mini LCD in the gun, and without a tilt sensor (preferably on a stable base...otherwise it will be a b!tch to calibrate) there is no way this will replicate the real arcade expierence.   I'm not usually the pessimist, but be prepared to be dissapointed.

Dave_K.:
Here is a link to the full article.
http://www.gameinformer.com/News/Story/200401/N04.0119.1843.05329.htm

As I thought, its just a normal lightgun with the only added feture of a proximity sensor that activates the zoom funtion when your head is looking throught the scope.  The article mentions normal lightgun tracking problems and a lag of the scope sensor.  I'm going to stick with the PS2 version since it supports USB mice (hacking a gyrosopic mouse to a realistic gun mounted on a base would more accurately recreate the arcade expirence).  The PS2 version also supports networked head-to-head mode for Silent Scope 2 (xbox doesn't for some strange reason).

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