Software Support > GroovyMAME
emu4crt Mednafen mod - update 1.26.1
retrorepair:
--- Quote from: silmalik on October 26, 2017, 07:15:10 pm ---
As explained in documentation, this mod does not generate specific modelines for emulated system, it uses video modes available, with no consideration about refresh rate.
To get "perfect" sync with emu4crt, you can configure VMMaker to generate accurate video modes for one system, emu4crt will use them.
But, you'll have to reset VMMaker when changing emulated system.
--- End quote ---
But doesn't VMMaker generate modelines with correct refresh rates for these systems already? Genuinely asking as it's been so long since I understood how it all worked!
It would be great if there was an alternative to mame for consoles with accurate video modes (and refreshes) because as good as it is for arcade systems even the most popular systems have major issues in MAME.
silmalik:
Yes, VMMaker can generate all required resolution at every refresh rates, but Mednafen/emu4crt is not able to select a specific refresh rate.
Mednafen relies on the SDL library which does not expose method to do this, so it is not trivial to add such feature.
Dacasks:
Whaaaaaa this is awesome.
Mednafen is the best all around console emu, imho (and I like to stay away from retroarch)
But maybe I'm missing something... I still get screen tearing. Doesn't it get rid of it? I manually created resolution with the exact refresh rate take from mame as reference for some consoles, but I still get some tearing... and yeah, the input lag is really noticeable. I don't wanna use Vsync because that ruins the purpose I guess...
silmalik:
Well, I'm pretty sure that vsync will prevent any tearing. ;)
About input lag, emu4crt should not be worse than the official build, and, just in case, the Mednafen Team gives some recommendations: https://mednafen.github.io/documentation/#Section_lag
AstroFan:
Is it possible to build a Windows 32bit version?
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