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KADE miniArcade 2.0 beta release
PL1:
--- Quote from: Zebra on January 23, 2020, 09:11:29 am ---It would be great to have more options to use my real arcade controls on my PS3, Dreamcast, PS2 and Xbox.
It would be especially awesome if it was possible to output analog controls in PS3 Eye / PS Move format to use my positional guns on some of the ported shooting games that aren't well emulated anywhere else.
--- End quote ---
E-mailed your inquiry to Bruno.
His reply:
--- Quote ---For "real arcade controls" on several consoles the best bet would be the RetroPad32 plus the USB Input Module (for USB based arcade controls) and the output cables for the target consoles.
As for PSMove/Gun support, we are out of luck with any of my projects though. :-(
Cheers,
Bruno
--- End quote ---
There's info about the RetroPad32 on Bruno's site here.
Scott
tus376h:
--- Quote from: PL1 on January 23, 2020, 10:07:14 pm ---
--- Quote from: Zebra on January 23, 2020, 09:11:29 am ---It would be great to have more options to use my real arcade controls on my PS3, Dreamcast, PS2 and Xbox.
It would be especially awesome if it was possible to output analog controls in PS3 Eye / PS Move format to use my positional guns on some of the ported shooting games that aren't well emulated anywhere else.
--- End quote ---
E-mailed your inquiry to Bruno.
His reply:
--- Quote ---For "real arcade controls" on several consoles the best bet would be the RetroPad32 plus the USB Input Module (for USB based arcade controls) and the output cables for the target consoles.
As for PSMove/Gun support, we are out of luck with any of my projects though. :-(
Cheers,
Bruno
--- End quote ---
There's info about the RetroPad32 on Bruno's site here.
Scott
--- End quote ---
Is Bruno able to provide RJ45 pinout details for his RetroPad32? I'm looking to use my MC Cthulhu RJ45 cables with the RetroPad32 but want to make sure I don't start shorting things out due to an incorrect pinout. Here's a thread I created asking the community:
http://forum.arcadecontrols.com/index.php/topic,161829.0.html
Thanks.
PL1:
--- Quote from: tus376h on January 24, 2020, 03:42:21 pm ---Is Bruno able to provide RJ45 pinout details for his RetroPad32? I'm looking to use my MC Cthulhu RJ45 cables with the RetroPad32 but want to make sure I don't start shorting things out due to an incorrect pinout.
--- End quote ---
The miniArcade 2.0 RJ-45 adapter cable pinouts are on pages 6 and 7 of the User Guide.
- Connections on the console connector will be the same, but the RJ-45 connections may be in a different order.
I don't have any info regarding the RJ-45 adapter cable pinouts for miniConsole+ or RetroPad32. :dunno
You mentioned in the other thread that you e-mailed Bruno yesterday.
Hopefully, he will agree to share those pinouts. ;D
Scott
tus376h:
Thank you for the input! I'm hoping for the same. ;D
lilou:
Hello everybody,
i'm French and my english is not perfect, so sorry if i make mistake (i do my best).
In the past, i bought "KADE miniarcade" for my old arcade cabinet, and it was working perfectly.
Today i try to do the same thing with an arduino Pro micro.
So i read this topic, and all the PDF document.
After several trial, I have succeeded to write the arduino with avrdude. And it is recognized by the xbox like a gamepad PERFECT !
but no... because the buttons correspond to the basic software assignment not mine (exemple X is F5 but i asked X=D2)(other exmple : Left stick is on D3, but i don't assigned left stick on the mapper...).
I don't anderstand what go wrong
I put my own assignment on "kade miniarcade2.0 gamme mapper", i export to EEPROM.eep on the avrdude folder (i checked, the code inside eeprom file is different if i change assignment on mapper).
i execute the command "avrdude -p atmega32u4 -P COM12 -c avr109 -U flash:w:MINIARCADE2.hex –U eeprom:w:EEPROM.eep -C avrdude.conf" and i have a confirmation "flashed verified"
but each time ... my assigment is not respected always the same assigment "by default" on arduino.
Somebody can help me ?!?
:dunno
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