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KADE miniArcade 2.0 beta release

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_Iz-:
OK, thanks. I had asked about the source code because a comment you made to someone else in this thread back in 2021 made me think it was available.

Guess i’ll use a dedicated shift button or figure something else out

PL1:

--- Quote from: _Iz- on May 16, 2025, 11:57:38 pm ---OK, thanks. I had asked about the source code because a comment you made to someone else in this thread back in 2021 made me think it was available.

--- End quote ---
If you're referring to this post, we were talking about the original KADE encoder here that ran on the old Minimus AVRs.

--- Quote from: degenatrons on April 09, 2013, 05:44:56 pm ---KADE sources are now made available to the public under open source licensing.
The KADE repository can be found at: https://github.com/kadevice/KADE

--- End quote ---

Bruno has repositories for some of his projects like XBOXPadMicro and XInputPadMicro on Github, but not for KADE miniArcade 2.0.
https://github.com/bootsector


--- Quote from: _Iz- on May 16, 2025, 11:57:38 pm ---Guess i’ll use a dedicated shift button or figure something else out

--- End quote ---
The Pro Micro board that you mentioned earlier has 17 input ports plus the shift port.

How many buttons and which shifted functions do you want?

Depending on your setup, blocking diodes for P1 Start should work fine, especially if you can keep the shifted functions on whatever admin buttons (Start, Coin, Pause, Exit, etc.) are on your system.

--- Quote from: PL1 on November 02, 2020, 09:59:12 pm ---If possible, try to limit shifted functions to admin buttons -- less chance of accidently triggering an unintended shifted function during 2-player gameplay.
i.e. P1 Coin as a shifted function of P1 Start and Exit as a shifted function of Pause.

--- End quote ---

Even if you only have two Start buttons and two Coin buttons, you can get four shifted and three un-shifted outputs from those four buttons.


Scott

_Iz-:
So, I have never tried any of the AI stuff online until today. I asked google’s gemini to “generate arduino code for a 32u4 to make it act as a keyboard sending mame default player one keys, and include a user defined shift key that is one of the normal buttons that when pressed and released sends its default mame key, but when pressed and held and another button pressed sends an alternate mame key for admin functions”

The results were mind blowing. I’m seriously impressed. Not only did it write code that did exactly what i wanted, but it correctly configured the mame player one defaults and even added the most likely mame admin keys to the shifted functions


 :notworthy:

PL1:
Uploaded the Windows version of mapper to a new permanent home in this repository on Github.
- Had to split it into three parts using 7-Zip to upload it there.

Direct download link:
https://github.com/PL1-Arcade/KADE_miniArcade_2.0/archive/refs/heads/main.zip


Scott

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