Main > Lightguns |
GUNS: GUN info project |
<< < (4/5) > >> |
bimm25e:
https://forums.arcade-museum.com/showthread.php?t=271012 ^Notes on a multijamma lightgun setup using a 6 way jamma switch |
BadMouth:
See the USB2Gun threads in the first post. That's for use with an arcade monitor. Sony Trinitrons and other high end CRT TVs sometimes had built in processing such as line doublers, which can't be turned off and prevent true light guns from working with them. If using a CRT Television, you're actually better off using a lower end one. |
Dochartaigh:
--- Quote from: bimm25e on December 21, 2017, 10:52:37 am ---https://forums.arcade-museum.com/showthread.php?t=271012 ^Notes on a multijamma lightgun setup using a 6 way jamma switch --- End quote --- That seems to be for using real arcade PCB's, along with a JAMMA wire harness, correct? (or did I miss something there? I searched through all 7 pages for "USB" and "Guncon" and didn't find any hits). I'm using a Windows PC, running GroovyMAME 0.200, on a 15khz CRT. The only 'real' non-IR light guns I know of which use a USB port are the Guncon 2's which I could –maybe– use on my Windows PC for light gun games on a CRT...so that's the kinda thing I'm looking for, although buying a different USB light gun which will work in this regard (again, NO IR) I would also be totally up for. --- Quote from: BadMouth on December 21, 2017, 12:27:44 pm ---See the USB2Gun threads in the first post. That's for use with an arcade monitor. Sony Trinitrons and other high end CRT TVs sometimes had built in processing such as line doublers, which can't be turned off and prevent true light guns from working with them. If using a CRT Television, you're actually better off using a lower end one. --- End quote --- I'm using Sony PVM and BVM professional CRT monitors (some multiformat even which do 480P+ as well as normal 240p/480i), which have zero processing done to them, and usually use RGBS (or merged sync RGBHV) connections. For the USB2Gun, would you mind walking me through this? It's as though I'm reading greek here... The first post seems to be about an America's Army arcade cab, which has an LCD screen installed, which means these guns are IR ONLY? (which I don't want...). The second post from 2011 is about the USB2Gun board, the third post is from 2014 about the USB2Gun as well, and mentions how it's not being produced anymore and they're trying to get a group order going (which it doesn't say if that order ever went through, and if these will ever be available again - no USB2Gun's up on eBay that I see)? ...but what confuses me here is they specifically mention the USB2Gun is for an optical light gun (which is GREAT) which connects to a traditional "Happ" light gun (from $75 to $105 on eBay it looks like). Mentions of having to re-calibrate the gun for every GroovyMAME light gun game if it has a different resolution? ...so i still can't tell if this would work for me. The hardware doesn't seem to be available anymore? (again, totally new to all this and still learning!). |
Zebra:
I wasted a lot of time trying to figure out how to use real arcade light guns with Mame until I realized a few key things: - 1) To work with mame, guns have to be recognized as a mouse. This applies even to the old Act Labs light guns which found a way to make real light guns function as a mouse. The Aimtrak guns are just an Infrared mouse. I.e. a positional device. The sensor bar tells the computer the position of the gun rather than the gun reading the screen to see where you are aiming. It is no surprise that any change in position causes the crosshairs to not line up with the gun sights anymore.... An IR gun could work well if a decent arcade quality camera was used (like those used by RAW Thrills) but so far, all of the home versions have been the cheap, slow and innacurate kind. So.... rather than trying to replicate the light gun experience badly with cheap IR sensors, it makes more sense to use a more reliable fixed positional gun with a pair of pots. This way, you can use a real arcade gun off eBay. -2) A lot of my favorite gun games used positional guns instead of light guns anyway. In my personal list of favorites, light guns are the exception. So, a positional gun is ideal in Mame for a large portion of games and, while it is not 100% ideal for light gun games, the experience in Mame would probably be no worse than using an IR mouse like an Aimtrak. -3) It is a lot easier and cheaper to find real light guns and compatible games for old consoles like the PS2, PS1 and Dreamcast. These machines had arcade quality (or close) ports of games like Time Crisis 2 and House of the Dead and used light guns on eBay start at $10. I just bought a real arcade Operation Thunderbolt gun and an A-PAC from Ultimarc to connect the pots. I believe this will give me the best arcade experience with Mame. I also plan to buy a used PS2 or Dreamcast with a couple of guns soon to scratch that real light gun itch. |
BadMouth:
:bump I moved this and a few other light gun threads from the driving cab subforum to here. There are quite a few threads linked here that could also be moved, but my powers are limited to the driving cab subforum. (and I would not have time anyway). Congrats on finally getting a light gun subforum. :cheers: |
Navigation |
Message Index |
Next page |
Previous page |